OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System
☆39Apr 1, 2017Updated 9 years ago
Alternatives and similar repositories for OpenEcs
Users that are interested in OpenEcs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An easy to use, high performance, C++14 "Entity Component System" library.☆11Mar 13, 2017Updated 9 years ago
- A C++17, fast, cache-friendly, storage-wise, header-only, multithreaded Entity Component System library.☆16Jan 10, 2024Updated 2 years ago
- Voxel ReSTIR a ReSTIR implementation for the WrldTmpl8 framework.☆17Jul 14, 2022Updated 4 years ago
- C++ 3d math types for game developers☆21Feb 16, 2024Updated 2 years ago
- C++ 11/14 type safe light event system☆14Jan 29, 2015Updated 11 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Lightweight library of Vulkan primitives to simplify usage of Vulkan. Retired.☆33Jul 18, 2025Updated last year
- ☆11Oct 4, 2024Updated last year
- C++ boids simulation - Jyt hot-reload playground☆17Jun 8, 2016Updated 10 years ago
- AS3 ByteArray class for lua.☆19Oct 9, 2020Updated 5 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Nov 13, 2016Updated 9 years ago
- A minimal geometry editing UI based on IMGUI☆116May 15, 2020Updated 6 years ago
- A lightweight entity component system (ECS) written in C++.☆86Jul 4, 2016Updated 10 years ago
- C/C++ Isosurface Extraction library☆15Jan 5, 2017Updated 9 years ago
- mesh geometry tools☆25Jul 12, 2021Updated 5 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Lightweight entity/component/system library (C++11)☆131Apr 18, 2016Updated 10 years ago
- Embedded C++ buddy allocator.☆11Feb 5, 2015Updated 11 years ago
- A simple example of performing a one-dimensional discrete convolution using the FFTW library.☆15Nov 26, 2014Updated 11 years ago
- C++ Entity Component System based on Ordered Sets☆18Jul 1, 2025Updated last year
- An entity component framework.☆56Dec 21, 2021Updated 4 years ago
- Experimentations with distributed tasks for a game engine☆12Jul 20, 2012Updated 14 years ago
- PICO-8 art importer/exporter☆15Sep 3, 2015Updated 11 years ago
- A C++11 header-only ECS (entity-component-system) library (no longer updated but feel free to use or extend it)☆54May 12, 2017Updated 9 years ago
- Lightweight append-only, header-less, journaling file format (C++11)☆15Dec 8, 2015Updated 10 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Automated C declaration extraction for FFI interfaces☆22Apr 7, 2026Updated 5 months ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆40Dec 24, 2019Updated 6 years ago
- Utility library in C++ (containers, memory management, inter-process communication)☆26Apr 28, 2018Updated 8 years ago
- QLL : Level loaders☆15Feb 18, 2020Updated 6 years ago
- C++ minimal entity-component system single header library☆125Aug 23, 2018Updated 8 years ago
- A collection of presentations and talks given by Traverse Research☆18Nov 22, 2021Updated 4 years ago
- OpenGL Skeletal Animation☆11Oct 10, 2023Updated 2 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆17Mar 15, 2018Updated 8 years ago
- entity component system framework☆78Jan 20, 2026Updated 8 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Wicked fast, thread safe in-memory key/object store for C++☆11Dec 8, 2016Updated 9 years ago
- Project to produce a mod analysis from an input zip, rar, or 7z archive.☆14Jun 27, 2018Updated 8 years ago
- ☆15Mar 7, 2017Updated 9 years ago
- An open-source full-motion video codec optimized for real-time playback on low-end graphical devices.☆30Oct 26, 2024Updated last year
- A cross platform interop exploration☆18Jun 17, 2020Updated 6 years ago
- C++ single-header entity component system library☆481Aug 19, 2020Updated 6 years ago
- Simple Protobuf encoder and decoder in Zig☆32Jan 20, 2023Updated 3 years ago