Quadric Error Function (QEF) / Single Value Decomposition solvers in various languages
☆89May 30, 2017Updated 9 years ago
Alternatives and similar repositories for qef
Users that are interested in qef are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Fast (er) implementation of dual contouring which avoids the octree☆171May 30, 2017Updated 9 years ago
- An implementation of the Dual Contouring algorithm based on the reference code☆174Sep 27, 2016Updated 10 years ago
- Fast mesh simplification via edge collapsing☆133Mar 11, 2017Updated 9 years ago
- Complete source for my experimental voxel engine☆117Oct 9, 2017Updated 9 years ago
- A project testing and comparing various algorithms for creating isosurfaces.☆332Oct 23, 2016Updated 10 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/☆72Jul 9, 2014Updated 12 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Aug 10, 2015Updated 11 years ago
- C/C++ Isosurface Extraction library☆15Jan 5, 2017Updated 9 years ago
- experimental 3D voxel engine, uses different derivatives of dual contouring algorithm☆12Jun 13, 2018Updated 8 years ago
- A Dual Contouring Example using C# and Unity3D☆49May 14, 2015Updated 11 years ago
- Voxels Library - C++ library for voxel manipulation and polygonization☆300Jul 9, 2016Updated 10 years ago
- Lightning fast JSON parser.☆43Feb 16, 2021Updated 5 years ago
- Automatic reloader of constants during runtime, featuring type inference. Written in C++11.☆14May 10, 2015Updated 11 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆158Apr 29, 2018Updated 8 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Public domain linear time distance field and Voronoi diagram on lattice grid☆56Nov 25, 2016Updated 9 years ago
- Optimized GPU noise functions and utilities☆375Apr 8, 2014Updated 12 years ago
- Yet another attempt at making a fast massive level-of-detail voxel engine, but this time with usable results!☆401Aug 6, 2021Updated 5 years ago
- ☆15Dec 15, 2016Updated 9 years ago
- C++ SIMD Noise Library☆632Mar 20, 2021Updated 5 years ago
- A single header implementation of bounding volume hierarchies☆21Jan 27, 2020Updated 6 years ago
- Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graph…☆51May 20, 2022Updated 4 years ago
- Tiny C library for reading ZIP files☆14Mar 16, 2017Updated 9 years ago
- Implement some RTR and PBR papers☆47Jul 8, 2017Updated 9 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Static model binary format☆20Oct 5, 2016Updated 10 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 11 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆493Jun 17, 2018Updated 8 years ago
- Fast hash table template for array indexes.☆29Aug 23, 2026Updated 2 months ago
- #include <engine>☆40Oct 21, 2018Updated 8 years ago
- Portable, protocol-agnostic UDP socket wrapper, primarily designed for client-server models in applications such as games (deprecated, us…☆12Dec 14, 2017Updated 8 years ago
- ☆42Jan 9, 2015Updated 11 years ago
- ASS: Audio Stupidly Simple☆37Dec 12, 2018Updated 7 years ago
- Realtime DXT compressor and optimizer☆20Apr 9, 2015Updated 11 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- Fast translucent object rendering with GLSL.☆21Jul 10, 2016Updated 10 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson☆184Aug 14, 2019Updated 7 years ago
- Dual Contoruing implemented in C++☆100Apr 9, 2019Updated 7 years ago
- Fast Point Overlap Test☆19Jun 17, 2018Updated 8 years ago
- Documentation CSS style for Markdeep☆26Nov 25, 2017Updated 8 years ago