nailuj05 / FusionWaterLinks
A simple way to add buoyancy / water physics in Unity, built on the existing physics engine
☆310Updated 3 years ago
Alternatives and similar repositories for FusionWater
Users that are interested in FusionWater are comparing it to the libraries listed below
Sorting:
- Decal solution for Unity's Built-In Render Pipeline☆336Updated 11 months ago
- A set of single script utils used throughout my projects☆308Updated last year
- A simple post-processing outline effect that uses depth-based edge detection.☆282Updated 2 years ago
- ⚪ VFX Core ☄ Selective Post Processing and FX System☆281Updated 8 months ago
- Animated cloud shadows asset for Unity☆214Updated 3 years ago
- Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.☆304Updated last year
- Procedural Water surface and underwater caustics for Unity URP☆298Updated 2 years ago
- A beautiful glass shader with distortion for Unity URP☆269Updated 2 years ago
- 🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires☆314Updated 3 weeks ago
- A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings,…☆268Updated last year
- Texture atlas creator for Unity☆493Updated 3 years ago
- An example of a simple grapple effect in Unity☆313Updated 6 years ago
- A Unity Editor extension for customizing inspector layout with attributes.☆303Updated 3 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆603Updated last year
- A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.☆252Updated 3 years ago
- Blender Cavity Effect for Unity☆228Updated 3 years ago
- 📺📼 A shader graph which replicates some retro tv/monitor/vhs effects. CRT warping, scanlines, static, distortion, etc.☆216Updated 4 months ago
- A free tool for designing tubes, ramps, curves, and half-pipes in unity☆186Updated 3 years ago
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆278Updated 6 years ago
- Creates a fake simulated rope, connecting between 2 point.☆376Updated last year
- ☆190Updated 2 years ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆521Updated 2 years ago
- Object Pooling for Unity☆215Updated 3 years ago
- Unity editor tool for quickly generating pipes—with pathfinding☆377Updated 2 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆538Updated last year
- Planar reflections for Unity's Universal Render Pipeline.☆594Updated 3 years ago
- Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity☆324Updated 8 months ago
- A simple liquid simulation using MetaBalls.☆310Updated 4 years ago
- Procedural animation in Unity☆396Updated 3 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆173Updated 3 years ago