A simple way to add buoyancy / water physics in Unity, built on the existing physics engine
☆312May 12, 2022Updated 3 years ago
Alternatives and similar repositories for FusionWater
Users that are interested in FusionWater are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Buoyancy simulation with mesh intersection in Unity.☆38Apr 19, 2023Updated 3 years ago
- Water Buoyancy Simulation for Unity☆949Apr 11, 2026Updated last week
- UnityEngine.CullingGroup API for everyone.☆165May 4, 2022Updated 3 years ago
- Perform a raycast against one or more meshes.☆29Aug 29, 2018Updated 7 years ago
- Fracture any mesh at runtime☆1,296May 17, 2021Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Open Source Real time procedural mesh destruction for Unity3D. Created out of necessity for http://www.instagram.com/ungoltales☆90Apr 26, 2021Updated 4 years ago
- A player traversal toolkit for Unity.☆202Oct 12, 2021Updated 4 years ago
- From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)☆248Mar 5, 2023Updated 3 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Aug 11, 2020Updated 5 years ago
- The prototype of the real ship physics in Unity based on the voxel system.☆33Aug 16, 2019Updated 6 years ago
- ☆11Sep 5, 2024Updated last year
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆491May 16, 2022Updated 3 years ago
- 🤺Third Person Character Controller for unity🤺☆501May 26, 2025Updated 10 months ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆492Dec 11, 2022Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.☆282Nov 18, 2024Updated last year
- Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity