andriyDev / polygon_clipping_rsLinks
A Rust crate to compute boolean operations on polygons.
☆14Updated last year
Alternatives and similar repositories for polygon_clipping_rs
Users that are interested in polygon_clipping_rs are comparing it to the libraries listed below
Sorting:
- Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.☆128Updated last month
- Rust crate to perform boolean operations on polygons.☆35Updated 5 months ago
- Geometry processing library in pure rust☆81Updated 2 weeks ago
- Mesh eXchange library.☆21Updated 2 months ago
- Robust predicates for computational geometry☆86Updated 2 months ago
- Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm☆101Updated last year
- OSM "Metaverse"☆16Updated last year
- A polygon Clipping and Offsetting library for Rust.☆15Updated 3 weeks ago
- Data structures and algorithms for 3D geometric modeling.☆40Updated last year
- Image density/height map to mesh generator☆81Updated last year
- A Rust port of "Adaptive Precision Floating-Point Arithmetic and Fast Robust Predicates for Computational Geometry"☆24Updated 4 years ago
- Rust adaptation of Proj4☆53Updated last week
- ☆24Updated last year
- Computational Geometry library written in Rust☆158Updated 4 months ago
- An egui-based graphical user interface for the noise crate☆37Updated 4 months ago
- NURBS curve / surface modeling library for Rust.☆148Updated this week
- Fast polygon mesh library with different data structures and traits to abstract over those.☆81Updated 7 months ago
- Port of MapBox's earcut triangulation code to Rust language☆45Updated last month
- Delaunay Triangulations for the Rust Ecosystem☆298Updated 2 weeks ago
- Rasterization using compute shaders☆22Updated last year
- BVH Construction and Traversal Library☆61Updated this week
- Contour polygon creation in Rust (using marching squares algorithm)☆57Updated last year
- A fast, efficient and extremely stable 2d triangulation library for rust.☆115Updated this week
- A Rust port of the Earcut polygon triangulation library with performance in mind.☆26Updated 3 months ago
- A Mesh to SDF converter, written in rust☆68Updated 6 months ago
- Boost voronoi ported to rust☆10Updated last year
- Rust algorithms for isosurface extraction☆80Updated last year
- 🦀 Rust crate for manipulating OpenVDB files☆62Updated 7 months ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆46Updated 4 years ago
- A Rust crate for offsetting (shrinking/expanding) polygons.☆13Updated last year