SergeyMakeev / tony-mc-mapface-fuse
A cool-headed display transform - ported to DaVinci Resolve
☆14Updated last year
Related projects ⓘ
Alternatives and complementary repositories for tony-mc-mapface-fuse
- Game asset pipeline and authoring framework☆22Updated 2 months ago
- ☆37Updated 5 years ago
- Utility header for compute☆9Updated last year
- A collection of tone mappers for the display of 3D graphics☆61Updated 5 months ago
- BVH Construction and Traversal Library☆32Updated 2 weeks ago
- Rendertoy samples☆61Updated 3 years ago
- OpenGL rendering pipeline with a parallax mapping shader made in the course Advanced Computer Graphics (TNCG14) at Linköpings University.☆34Updated 12 years ago
- Binary format equivalent for color grading (Adobe/Resolve .cube) LUT files☆46Updated last month
- 🌈🙈 HDR -> display☆27Updated last year
- Luma Preserving Mapper (LPM)☆86Updated 3 years ago
- ☆18Updated last year
- Code-driven rendering playground; mostly defunct now☆53Updated 2 years ago
- Spatially Hashed Radiance Cache (SHaRC) Library☆49Updated 3 months ago
- 💡 Experimental real-time global illumination renderer 🦀☆52Updated 9 months ago
- Demo associata alla conferenza DevGames 2024 (https://devgames.org/) "Astrazioni per Vulkan/DirectX"☆26Updated 4 months ago
- Colourimetric Test Imagery☆49Updated last year
- blRstr: A ReSTIR/RTXDI-based Blender Render Engine☆30Updated last year
- Experiment of global illumination in screen space☆86Updated 6 years ago
- Rust bindings for AMD FidelityFX™ Super Resolution☆22Updated 7 months ago
- Rasterization using compute shaders☆20Updated 4 months ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.☆39Updated 2 years ago
- ☆14Updated 2 years ago
- Fast 3d/4d divergence-free noise for shaders.☆41Updated last year
- ☆8Updated 2 years ago
- ☆21Updated 6 years ago
- ☆38Updated 2 months ago
- SSGI shader for Godot☆36Updated 6 years ago
- Vulkan & OpenGL GPU profiler with `puffin` support☆28Updated 2 months ago
- Analyze and convert normal textures☆100Updated 8 months ago
- Improved Blue Noise Generator☆35Updated last year