m-schuetz / Skye
Progressive Real-Time Rendering of Large Point Clouds without Hierarchical Acceleration Structures
☆147Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for Skye
- ☆42Updated 5 years ago
- Mesh compression library, designed for rendering and speed.☆199Updated 7 months ago
- A tool for evaluating a number of quality metrics on textured 3D models☆12Updated 4 years ago
- A WebGPU point cloud rendering example☆36Updated 4 years ago
- Nexus is a c++/javascript library for creation and visualization of a batched multiresolution mesh☆218Updated last month
- ☆138Updated last year
- ☆79Updated last week
- OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.☆233Updated 6 months ago
- ☆160Updated 4 years ago
- ☆88Updated 3 years ago
- 3D polygonal mesh renderer with dynamic level-of-detail (LOD).☆66Updated 4 years ago
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆279Updated last year
- Seamlessly erase seams from your favorite 3D models.☆116Updated 3 weeks ago
- Git mirror of the geogram library by INRIA☆124Updated 2 years ago
- found and rescued from code.google.com☆69Updated 8 years ago
- Library for reading & writing the E57 file format☆137Updated 3 weeks ago
- ☆82Updated 6 months ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆172Updated 6 years ago
- Dual Marching Cubes Implementation in C++☆61Updated 4 years ago
- A light-weighted, efficient and header-only mesh processing frame work.☆49Updated 2 years ago
- Shape Aware Parallel Mesh Simplification Algorithm☆140Updated 3 years ago
- INACTIVE - Mesh parameterization / UV unwrapping library☆29Updated 4 years ago
- Discrete Conformal Equivalence of Polyhedral Surfaces☆100Updated last year
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆57Updated 3 years ago
- Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation☆9Updated last year
- Simple ray intersection library similar to coldet - succedeed by libacc☆36Updated 7 years ago
- ☆72Updated 9 years ago
- Alternative LAZ implementation for C++ and JavaScript☆77Updated 5 months ago
- WebGPU Data-Parallel Block-Compressed Marching Cubes Isosurface Extraction☆55Updated last year
- IsoOctree (Unix Port for Misha Kazhdan's original code)☆14Updated 5 years ago