m-schuetz / Skye
Progressive Real-Time Rendering of Large Point Clouds without Hierarchical Acceleration Structures
☆149Updated 4 years ago
Alternatives and similar repositories for Skye:
Users that are interested in Skye are comparing it to the libraries listed below
- ☆42Updated 5 years ago
- Mesh compression library, designed for rendering and speed.☆200Updated last week
- A WebGPU point cloud rendering example☆37Updated 4 years ago
- ☆142Updated last year
- OpenGL demo of a point rendering and texture filtering technique called Surface Splatting.☆234Updated 8 months ago
- ☆82Updated 2 months ago
- Nexus is a c++/javascript library for creation and visualization of a batched multiresolution mesh☆224Updated last month
- Rendering Point Clouds with Compute Shaders☆698Updated last year
- 3D polygonal mesh renderer with dynamic level-of-detail (LOD).☆67Updated 4 years ago
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆281Updated last year
- Fast rendering of large point clouds in OpenGL through compute shaders.☆138Updated last year
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆174Updated 7 years ago
- found and rescued from code.google.com☆70Updated 8 years ago
- Seamlessly erase seams from your favorite 3D models.☆119Updated 2 months ago
- Library for reading & writing the E57 file format☆137Updated 3 weeks ago
- A light-weighted, efficient and header-only mesh processing frame work.☆50Updated 2 years ago
- ☆83Updated 8 months ago
- Polylidar3D - Fast polygon extraction from 3D Data☆309Updated last year
- ☆92Updated 3 years ago
- Shape Aware Parallel Mesh Simplification Algorithm☆141Updated 3 years ago
- Discrete Conformal Equivalence of Polyhedral Surfaces☆102Updated last year
- Alternative LAZ implementation for C++ and JavaScript☆78Updated 6 months ago
- Mesh simplification with UV's boundary preserved☆506Updated 4 years ago
- Git mirror of the geogram library by INRIA☆127Updated 2 years ago
- A tool for evaluating a number of quality metrics on textured 3D models☆12Updated 4 years ago
- Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation☆10Updated last year
- A fast and easy-to-use PLY parsing library in a single c++11 header and cpp file☆64Updated last year
- data driven urban procedural modeling☆110Updated 2 months ago
- ☆161Updated 4 years ago
- Large octree map construction and rendering with CUDA and OpenGL☆55Updated 9 years ago