luis-herasme / instanced-skinned-meshLinks
https://instanced-animation.vercel.app/
☆29Updated last year
Alternatives and similar repositories for instanced-skinned-mesh
Users that are interested in instanced-skinned-mesh are comparing it to the libraries listed below
Sorting:
- ☆80Updated last month
- ☆40Updated 5 months ago
- ☆60Updated last year
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.☆24Updated last year
- GPU based frustum and occlusion culling in WebGL.☆57Updated last year
- ☆68Updated 2 years ago
- Bake shadows, ambient occlusion, and point lights for your 3d scenes to increase visual fidelity and performance!☆37Updated 3 months ago
- Tools and IntelliSense for GLSL and WGSL.☆152Updated 2 weeks ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆69Updated last year
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh☆38Updated last week
- Weighted, blended order independent transparency pass for use with three.js.☆52Updated 2 years ago
- Game Development Toolkit for Three.js☆24Updated 2 years ago
- ☆52Updated 3 years ago
- Visualize draw call cost.☆90Updated 3 years ago
- ☆56Updated 3 months ago
- 🥤 Max Taste, Min Waste. Generate tight geometries around sprites and flipbooks 🫧☆20Updated last year
- ☆24Updated 2 years ago
- Loose collection of *things*☆26Updated 3 years ago
- Optimized Graphics Advanced Rendering (Deferred) Engine☆24Updated 3 years ago
- Combine the flexibility of CSS3/HTML5 with the capabilities of Three.js using CSSLayout. Enable HTML overlays, implement responsive desig…☆27Updated last year
- LudoGL is a WebGL2-only renderer☆65Updated 4 months ago
- Performant plane reflections in three.js r139☆115Updated 3 years ago
- ☆147Updated last year
- ☆23Updated 10 months ago
- ✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)☆93Updated last week
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆27Updated last year
- wip☆41Updated last week
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆107Updated 11 months ago
- The complete journey of a vertex, going from model coordinates to screen coordinates☆30Updated 2 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago