gsimone / thingsLinks
Loose collection of *things*
☆27Updated 3 years ago
Alternatives and similar repositories for things
Users that are interested in things are comparing it to the libraries listed below
Sorting:
- Performant plane reflections in three.js r139☆117Updated 3 years ago
- 3D movement controls.☆54Updated last week
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago
- ☆48Updated 11 months ago
- ☆42Updated 8 months ago
- Film emulsion-like rendering transforms for three.js☆41Updated 2 years ago
- Visualize draw call cost.☆90Updated 3 years ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated last year
- Raymarching abstraction for creating simple SDF animations with threejs☆182Updated 5 months ago
- ☆86Updated last week
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆31Updated 2 years ago
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆33Updated 2 years ago
- ☆13Updated 3 years ago
- ☆34Updated 5 months ago
- 🥤 Max Taste, Min Waste. Generate tight geometries around sprites and flipbooks 🫧☆27Updated 2 months ago
- LudoGL is a WebGL2-only renderer☆73Updated 8 months ago
- ☆58Updated 7 months ago
- ☆54Updated 3 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆115Updated last year
- 👾 A collection of raymarching experiments using react-three-fiber & family☆55Updated 4 years ago
- Only One-pass Shader☆29Updated last year
- ☆40Updated 3 years ago
- 🕺 Some cool ass iridescent effect☆51Updated 3 years ago
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆146Updated 2 years ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆31Updated 3 years ago
- 🚂 Thomas the Text Engine – high-performance WebGL 2D/3D text rendering utilities for React-Three-Fiber☆84Updated 2 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆56Updated 2 years ago
- "Point Text" Helper for three JS☆77Updated last year
- ☆53Updated 3 years ago
- Weighted, blended order independent transparency pass for use with three.js.☆59Updated 2 years ago