gsimone / things
Loose collection of *things*
β20Updated 2 years ago
Alternatives and similar repositories for things
Users that are interested in things are comparing it to the libraries listed below
Sorting:
- π₯€ Max Taste, Min Waste. Generate tight geometries around sprites and flipbooks π«§β20Updated last year
- Film emulsion-like rendering transforms for three.jsβ41Updated last year
- β47Updated 4 months ago
- Generate strip geometry for three.js. Supports taper, twist, dasharray and uvgen.β18Updated 3 years ago
- Cool demo.β19Updated 2 years ago
- 3D movement controls.β53Updated 2 months ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a windowβ30Updated 3 years ago
- Only One-pass Shaderβ26Updated last year
- β23Updated 6 months ago
- π§± Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componenβ¦β37Updated last year
- Creating Multichannel Signed Distance Field (MSDF) starting from an SVG file.β24Updated last month
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist controlβ¦β66Updated 9 months ago
- β13Updated 2 years ago
- Basis file converter for WebGL developers.β41Updated last year
- progressive-shadows testβ29Updated 2 years ago
- Game Development Toolkit for Three.jsβ23Updated 2 years ago
- Visualize draw call cost.β87Updated 2 years ago
- π² A collection of shader-related utilities for react-three-fiberβ43Updated 3 years ago
- β65Updated 2 weeks ago
- β26Updated 2 years ago
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.β33Updated last year
- Three.js helper to easily create multi passes post processing effects.β16Updated 4 years ago
- β40Updated last month
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JSβ35Updated 2 years ago
- β52Updated 5 months ago
- β39Updated 2 years ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can contβ¦β25Updated last year
- WebGL Optical Flowβ24Updated 7 months ago
- β17Updated 3 years ago
- πΊ Some cool ass iridescent effectβ50Updated 2 years ago