Javascript WASM bindings for Nvidia PhysX
☆173Feb 25, 2026Updated this week
Alternatives and similar repositories for physx-js-webidl
Users that are interested in physx-js-webidl are comparing it to the libraries listed below
Sorting:
- PhysX for JavaScript☆114Oct 23, 2022Updated 3 years ago
- Physics for three. Game engine☆693Jan 21, 2026Updated last month
- Official JavaScript bindings for the Rapier physics engine.☆641Nov 5, 2025Updated 3 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆69Jul 31, 2024Updated last year
- Port of JoltPhysics to JavaScript using emscripten☆499Feb 15, 2026Updated 2 weeks ago
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆339Dec 11, 2023Updated 2 years ago
- Visualize draw call cost.☆91Sep 1, 2022Updated 3 years ago
- ☆259Feb 24, 2026Updated last week
- Tools and IntelliSense for GLSL and WGSL.☆161Jan 20, 2026Updated last month
- Film emulsion-like rendering transforms for three.js☆43Sep 30, 2023Updated 2 years ago
- AI Denoising in the browser. Based on OIDN, powered by tensorflow.js☆43Sep 24, 2024Updated last year
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.☆24Dec 11, 2023Updated 2 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆54Jun 11, 2024Updated last year
- ☆154Mar 14, 2024Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆118Sep 28, 2024Updated last year
- GPU based frustum and occlusion culling in WebGL.☆58Jan 13, 2024Updated 2 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Dec 7, 2024Updated last year
- Shadow Volume / Stencil Shadows example using three.js☆12Aug 1, 2020Updated 5 years ago
- Convert a THREE.Mesh to a CANNON.Shape.☆342Apr 18, 2025Updated 10 months ago
- 🍦 drei-inspired helpers for threejs☆595Feb 20, 2026Updated last week
- WebGPU Game☆192Jan 29, 2025Updated last year
- Web implementation of volumetric grids☆164Jun 17, 2023Updated 2 years ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.☆416Dec 3, 2025Updated 3 months ago
- NVIDIA PhysX SDK☆17Mar 1, 2022Updated 4 years ago
- JavaScript port of METIS graph partitioning library☆28Sep 3, 2021Updated 4 years ago
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆111Aug 3, 2023Updated 2 years ago
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.☆455Jun 18, 2025Updated 8 months ago
- A beautiful and performant lens flare.☆17Feb 8, 2024Updated 2 years ago
- WebGL tools for use with the OGL library☆37Feb 24, 2022Updated 4 years ago
- 3D rendering engine using JavaScript as user script.☆73Feb 9, 2024Updated 2 years ago
- A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh☆879Feb 17, 2026Updated 2 weeks ago
- Implementation of a post process outline shader in ThreeJS & PlayCanvas.☆410Dec 9, 2022Updated 3 years ago
- 📚 Stand-alone library of threejs examples designed to run without transpilation in node & browser☆838Nov 10, 2025Updated 3 months ago
- Adaptation of Threejs BasisTextureLoader for OGL☆15Aug 27, 2021Updated 4 years ago
- Raytracing with WebGPU☆19Nov 5, 2024Updated last year
- Floating Capsule Character Controller (Rigibody control)☆397Jul 13, 2025Updated 7 months ago
- 🕹️ Standalone 3D Framework / Physics for three.js (using ammo.js) / 3D extension for Phaser 3☆1,143Nov 8, 2025Updated 3 months ago
- A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.☆3,229Updated this week
- Three.js library for fracturing and slicing meshes in real time.☆333Dec 1, 2025Updated 3 months ago