stevinz / three-wboitLinks
Weighted, blended order independent transparency pass for use with three.js.
☆47Updated last year
Alternatives and similar repositories for three-wboit
Users that are interested in three-wboit are comparing it to the libraries listed below
Sorting:
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- Visualize draw call cost.☆89Updated 2 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆105Updated 9 months ago
- Demonstration of depth peeling in three.js☆26Updated last year
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated 11 months ago
- GPU based frustum and occlusion culling in WebGL.☆56Updated last year
- ☆47Updated 5 months ago
- Cool demo.☆18Updated 2 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆60Updated 9 months ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year
- Examples of WebGL Physics Library☆53Updated last month
- Only One-pass Shader☆27Updated last year
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆59Updated 4 years ago
- Basis file converter for WebGL developers.☆41Updated last year
- "Point Text" Helper for three JS☆77Updated last year
- progressive-shadows test☆31Updated 2 years ago
- A case study in effective WebGPU patterns for rendering glTF models☆66Updated last year
- 3D rotation input plugin for Tweakpane☆90Updated last year
- ☆71Updated last month
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- An Particle System Editor for three.quarks☆29Updated 2 years ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆89Updated 3 years ago
- Lightweight and efficient spatial partitioning lib designed specifically for Three.js☆63Updated last year
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- Performant plane reflections in three.js r139☆112Updated 3 years ago
- Collection of three.js examples using lygia shader library☆53Updated last year
- Raymarching abstraction for creating simple SDF animations with threejs☆174Updated 5 months ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆30Updated 3 years ago
- Game Development Toolkit for Three.js☆24Updated 2 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated 7 months ago