nwpointer / three-landscapeLinks
React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes
☆146Updated 2 years ago
Alternatives and similar repositories for three-landscape
Users that are interested in three-landscape are comparing it to the libraries listed below
Sorting:
- Performant plane reflections in three.js r139☆116Updated 3 years ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆200Updated last year
- A collection of Three.js Shading Language (TSL) textures☆219Updated this week
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆100Updated last year
- Raymarching abstraction for creating simple SDF animations with threejs☆179Updated 3 months ago
- ☆243Updated 3 weeks ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆149Updated last year
- A lens flare effect for Vanilla Threejs☆174Updated 2 years ago
- Computer Graphics Études with WebGL and Three.js☆148Updated last month
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆331Updated last year
- 💡 Better lighting in three.js☆311Updated 2 years ago
- ☆67Updated 2 years ago
- ☆82Updated 3 years ago
- ☆93Updated last year
- Easily edit the materials in your beautifully crafted threejs scene. Compatible vanilla and react.☆209Updated 4 years ago
- 🍰 Bake your Three.js shaders or materials into textures!☆170Updated 5 months ago
- 💄 An app to create, edit, and preview HDR environment maps in the browser☆173Updated 2 years ago
- ☆42Updated 7 months ago
- Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.☆177Updated 2 years ago
- In-browser lightmap/AO baker for react-three-fiber and ThreeJS☆141Updated 2 years ago
- ☆84Updated 2 weeks ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated 2 years ago
- ☆61Updated 2 years ago
- Tools and IntelliSense for GLSL and WGSL.☆158Updated last month
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more…☆111Updated 2 months ago
- Adds support for hiding repeating texture patterns to Three.JS☆88Updated 9 months ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆29Updated last year
- Virtual javascript worlds at planetary scales for your threejs or react-three-fiber scene 👋🌐☆145Updated last year
- ☆57Updated 5 months ago
- ✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)☆97Updated 3 weeks ago