jibencaozuo-playground / basis-converterLinks
Basis file converter for WebGL developers.
☆41Updated last year
Alternatives and similar repositories for basis-converter
Users that are interested in basis-converter are comparing it to the libraries listed below
Sorting:
- Visualize draw call cost.☆90Updated 3 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated 2 years ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆31Updated 3 years ago
- Weighted, blended order independent transparency pass for use with three.js.☆58Updated 2 years ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated last year
- Examples of WebGL Physics Library☆52Updated 2 weeks ago
- ☆48Updated 10 months ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆53Updated last year
- "Point Text" Helper for three JS☆77Updated last year
- 3D movement controls.☆54Updated 3 weeks ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆114Updated last year
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago
- Generate strip geometry for three.js. Supports taper, twist, dasharray and uvgen.☆20Updated 4 years ago
- 3D rotation input plugin for Tweakpane☆90Updated 2 years ago
- Performant plane reflections in three.js r139☆117Updated 3 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆56Updated 2 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆63Updated last year
- Only One-pass Shader☆29Updated last year
- Raymarching abstraction for creating simple SDF animations with threejs☆181Updated 4 months ago
- ☆53Updated 3 years ago
- Minimal WebGPU Library☆31Updated 3 years ago
- progressive-shadows test☆34Updated 4 months ago
- Loose collection of *things*☆27Updated 3 years ago
- ☆84Updated last month
- ☆59Updated 4 years ago
- An Particle System Editor for three.quarks☆32Updated 2 years ago
- Tools and IntelliSense for GLSL and WGSL.☆160Updated 2 months ago
- 🚂 Thomas the Text Engine – high-performance WebGL 2D/3D text rendering utilities for React-Three-Fiber☆84Updated 2 years ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆62Updated 4 years ago