GoalieSave25 / webgl-lightmap-baker
Bake shadows, ambient occlusion, and point lights for your 3d scenes to increase visual fidelity and performance!
☆31Updated 3 months ago
Alternatives and similar repositories for webgl-lightmap-baker:
Users that are interested in webgl-lightmap-baker are comparing it to the libraries listed below
- GPU based frustum and occlusion culling in WebGL.☆55Updated last year
- ☆46Updated 2 months ago
- ☆54Updated last month
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆66Updated 8 months ago
- Visualize draw call cost.☆86Updated 2 years ago
- progressive-shadows test☆28Updated 2 years ago
- An Particle System Editor for three.quarks☆29Updated 2 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆97Updated 6 months ago
- 🥤 Max Taste, Min Waste. Generate tight geometries around sprites and flipbooks 🫧☆20Updated last year
- ✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)☆71Updated 2 months ago
- ☆39Updated this week
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.☆24Updated last year
- ☆57Updated last year
- Game Development Toolkit for Three.js☆23Updated 2 years ago
- The complete journey of a vertex, going from model coordinates to screen coordinates☆30Updated last year
- Cool demo.☆19Updated last year
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆25Updated last year
- Service to weld some ThreeJS geometry to indexed one☆25Updated 11 months ago
- Tools and IntelliSense for GLSL and WGSL.☆131Updated 2 months ago
- Lightweight and efficient spatial partitioning lib designed specifically for Three.js☆60Updated last year
- Demonstration of depth peeling in three.js☆16Updated 9 months ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆58Updated 6 months ago
- Real-time fur rendering with threejs / webgl☆14Updated 4 months ago
- AI Denoising in the browser. Based on OIDN, powered by tensorflow.js☆33Updated 6 months ago
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated 11 months ago
- ☆23Updated 5 months ago
- Track your WebGPU memory usage☆70Updated 5 months ago
- Weighted, blended order independent transparency pass for use with three.js.☆44Updated last year
- ☆24Updated last year