DolphinIQ / Ogar-EngineLinks
Optimized Graphics Advanced Rendering (Deferred) Engine
☆24Updated 3 years ago
Alternatives and similar repositories for Ogar-Engine
Users that are interested in Ogar-Engine are comparing it to the libraries listed below
Sorting:
- Game Development Toolkit for Three.js☆24Updated 2 years ago
- GPU based frustum and occlusion culling in WebGL.☆57Updated last year
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆69Updated last year
- Weighted, blended order independent transparency pass for use with three.js.☆52Updated 2 years ago
- ☆40Updated 4 months ago
- JavaScript port of METIS graph partitioning library☆26Updated 3 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆106Updated 10 months ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆60Updated 4 years ago
- 🥤 Max Taste, Min Waste. Generate tight geometries around sprites and flipbooks 🫧☆20Updated last year
- Bake shadows, ambient occlusion, and point lights for your 3d scenes to increase visual fidelity and performance!☆37Updated 3 months ago
- ☆59Updated last year
- Visualize draw call cost.☆89Updated 2 years ago
- Marching cubes renderer for three.js☆58Updated 3 years ago
- ☆79Updated 3 weeks ago
- ☆22Updated 3 years ago
- ☆14Updated last year
- An Particle System Editor for three.quarks☆31Updated 2 years ago
- https://instanced-animation.vercel.app/☆28Updated last year
- ☆146Updated last year
- Basis file converter for WebGL developers.☆41Updated last year
- Examples of WebGL Physics Library☆53Updated 3 months ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆31Updated 3 years ago
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh☆37Updated last month
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆54Updated 2 years ago
- ☆54Updated 2 months ago
- Cool demo.☆18Updated 2 years ago
- Loose collection of *things*☆26Updated 3 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- progressive-shadows test☆33Updated 3 weeks ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆61Updated 10 months ago