khyperia / ClamLinks
A high-quality fractal viewer
☆70Updated 6 months ago
Alternatives and similar repositories for Clam
Users that are interested in Clam are comparing it to the libraries listed below
Sorting:
- Build increasingly large machines to solve increasingly difficult problems☆62Updated 2 years ago
- Remaking OpenBVE using a modern architecture, using Rust.☆52Updated 3 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated last month
- Procedural macros for working with Vulkan shaders☆42Updated 8 months ago
- Vulkan-lite GPU API☆89Updated 11 months ago
- ☆24Updated 4 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆74Updated 3 months ago
- A low-level gltf parser implemented on nanoserde☆35Updated 8 months ago
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- Signed Distance Field Utilities☆119Updated 3 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 3 years ago
- Glium-based 3D rendering pipeline☆63Updated 2 years ago
- Rust Graphics meetups☆68Updated 3 years ago
- A pure Rust window and input library for Windows, Mac, and Web. (Work in progress)☆57Updated 3 years ago
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆102Updated 8 months ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆165Updated 2 weeks ago
- 🔆 Superluminal Performance profiler Rust API 🦀☆101Updated last month
- A general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.☆77Updated 9 months ago
- Antler rendering engine☆68Updated last week
- A simple path tracer built in Rust☆37Updated 2 years ago
- Bare metal wrapper for modern OpenGL 4.5+☆55Updated 3 years ago
- Interpolation made easy.☆167Updated 7 months ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- Simple profiler scopes for wgpu using timer queries☆109Updated last month
- Implementation agnostic memory allocator for Vulkan-like APIs☆88Updated last year
- high-quality anti-aliased vector graphics rendering on the GPU☆87Updated 2 years ago
- Streaming planetary terrain mapping☆60Updated 4 months ago
- Compute based ocean simulation with gfx_hal☆118Updated 2 years ago
- Tutorials and examples for rendy☆36Updated 5 years ago