khyperia / ClamLinks
A high-quality fractal viewer
☆71Updated 3 months ago
Alternatives and similar repositories for Clam
Users that are interested in Clam are comparing it to the libraries listed below
Sorting:
- Build increasingly large machines to solve increasingly difficult problems☆63Updated 2 years ago
- Procedural macros for working with Vulkan shaders☆43Updated last month
- Vulkan-lite GPU API☆89Updated last year
- Remaking OpenBVE using a modern architecture, using Rust.☆52Updated 3 years ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 7 months ago
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- Rust Graphics meetups☆69Updated 4 years ago
- 🤪 Tweak constant variables live when running a program☆76Updated last year
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆170Updated 4 months ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 5 months ago
- A low-level gltf parser implemented on nanoserde☆35Updated this week
- An easy to build and use set of SDL2 bindings.☆61Updated 2 years ago
- A pure Rust window and input library for Windows, Mac, and Web. (Work in progress)☆57Updated 3 years ago
- Task Orchestration Framework☆57Updated last year
- Implementation agnostic memory allocator for Vulkan-like APIs☆89Updated last year
- A general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.☆79Updated last year
- high-quality anti-aliased vector graphics rendering on the GPU☆89Updated 2 years ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- Signed Distance Field Utilities☆121Updated 3 years ago
- 🔆 Superluminal Performance profiler Rust API 🦀☆101Updated 5 months ago
- Glium-based 3D rendering pipeline☆63Updated 2 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆160Updated last year
- 🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀☆103Updated last year
- Rust EDSL for shading languages☆92Updated 3 years ago
- Conway-Hart Polyhedron Notation in Rust☆78Updated last month
- Linear algebra library for graphics and gamedev.☆56Updated 3 months ago
- A collection of line-drawing algorithms for use in graphics and video games.☆114Updated 7 months ago
- A simple path tracer built in Rust☆37Updated 3 years ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆69Updated last month