keijiro / DynamicCubemapTest
Unity Shader Graph: Custom Render Texture target sample
☆26Updated 11 months ago
Related projects ⓘ
Alternatives and complementary repositories for DynamicCubemapTest
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆54Updated last year
- Test project for the volumetric material feature in Unity 2022.2☆65Updated last year
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆40Updated 2 weeks ago
- Unity URP: LOD crossfading test project☆21Updated last year
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- 🥎 An example of fluorescence shader in URP.☆32Updated 4 years ago
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆24Updated 2 years ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆25Updated last year
- Ghost of Tsushima lantern system from the duels☆21Updated 3 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated last year
- ☆29Updated 3 weeks ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆38Updated 3 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆38Updated last year
- Extension of VAT shader form sideFX houdini with various utils for Unity☆74Updated 2 years ago
- Highly efficient realtime fulldome toolkit for Unity. Supports a novel single-view Dome Warp approach and traditional cubemap rendering. …☆42Updated last month
- Multiple Shaders for Unity URP☆18Updated 2 years ago
- Auto restarting shell script with Unity☆25Updated last year
- ☆31Updated 4 years ago
- Unity sample / benchmark for RenderMesh API☆46Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated last year
- ☆28Updated 3 years ago
- Vertex ambient occlusion baking tool for Unity.☆35Updated 4 years ago
- (Unity Shader Graph) Rhythmic flashing effect☆59Updated last month
- custom procedural sky renderers for HDRP☆58Updated 5 months ago
- Node library for ShaderGraph☆34Updated 3 years ago
- Use ShaderGraph as a texture creation tool!☆71Updated 6 months ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 3 years ago
- Customize on-demand shadow rendering in HDRP.☆19Updated 9 months ago
- URP Sea & Clouds & SkyFog☆45Updated last year
- Inverse Square Falloff for Unity Default Lighting☆30Updated 4 years ago