katyo / msdfgen-rs
Rust bindings to msdfgen library
☆21Updated 5 months ago
Related projects: ⓘ
- High performance, low level 2D path rasterization library in pure Rust.☆101Updated 7 months ago
- Safe Rust wrapper around SPIRV-Cross☆87Updated last year
- Remaking OpenBVE using a modern architecture, using Rust.☆51Updated 2 years ago
- Assimp bindings for Rust☆84Updated 7 months ago
- Simple, cross-platform message box GUI library☆41Updated 6 months ago
- ☆110Updated 3 months ago
- Backend code to use egui with wgpu.☆90Updated last month
- Library for post-process antialiasing☆99Updated last month
- Vulkan-lite GPU API☆28Updated 2 months ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆35Updated 4 months ago
- A Rust binding for the tinyfiledialogs library.☆55Updated 11 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆156Updated 2 weeks ago
- GLSL parser for Rust☆190Updated 8 months ago
- Rust bindings to the awesome stb_image library☆68Updated 10 months ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆150Updated 9 months ago
- An easy to build and use set of SDL2 bindings.☆60Updated last year
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆152Updated last week
- 📜A simple 2D text renderer for wgpu📜☆91Updated 2 months ago
- Validate wgsl in rust projects☆73Updated 2 months ago
- Game Input Library for Rust - Mirror of https://gitlab.com/gilrs-project/gilrs☆145Updated this week
- Render text with the DejaVu font using the Vulkano library.☆40Updated 3 years ago
- high-quality anti-aliased vector graphics rendering on the GPU☆85Updated last year
- Vulkan-lite GPU API☆90Updated 2 months ago
- Rust parser for MagicaVoxel .vox files.☆51Updated last month
- Rust bindings for FreeType library☆85Updated last month
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆72Updated this week
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆42Updated 2 weeks ago
- Math Interoperability Types☆252Updated 8 months ago
- VsCode Syntax highlight for WGSL files☆76Updated 7 months ago
- SDL2 Input handling for imgui-rs☆49Updated 9 months ago