Arvamer / gilrsLinks
Game Input Library for Rust - Mirror of https://gitlab.com/gilrs-project/gilrs
☆173Updated 3 weeks ago
Alternatives and similar repositories for gilrs
Users that are interested in gilrs are comparing it to the libraries listed below
Sorting:
- Math Interoperability Types☆280Updated last year
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆306Updated 2 months ago
- Lightweight game audio☆158Updated 2 years ago
- A software rendering crate that lets you write shaders with Rust☆339Updated 11 months ago
- A simple library for animation in Rust☆137Updated 3 years ago
- Conveniently load, cache, and reload external resources☆157Updated 2 weeks ago
- Rust accurate sleeping. Only use native sleep as far as it can be trusted, then spin.☆181Updated this week
- A Rust crate that implements a frame-rate-independent game loop.☆144Updated 9 months ago
- A minimal example of hot-reloading of libraries in Rust☆208Updated 3 years ago
- Cross-platform audio for Rust☆126Updated last month
- Library for post-process antialiasing☆109Updated 2 weeks ago
- A cgmath physics library that can be used with Specs☆109Updated 5 years ago
- Backend code to use egui with wgpu.☆112Updated 3 months ago
- Rust library for continuous 2-D collision detection.☆95Updated 2 years ago
- Modular and lightweight spritesheet packer 🐑☆91Updated 2 years ago
- A common windowing interoperability library for Rust☆393Updated 3 months ago
- A series of small gfx-hal tutorials.☆129Updated 2 years ago
- A modern 3D/2D game engine that uses wgpu.☆171Updated 5 years ago
- Networking library for games, multiplex reliable and unreliable streams over unreliable datagrams.☆268Updated 2 years ago
- Reads files from the Tiled editor into Rust☆293Updated 2 months ago
- Rust implementation of Renderer Agnostic User Interface☆407Updated last week
- Modern mid-level 2D graphics library☆194Updated 2 years ago
- A Rust promise for games and immediate mode GUIs☆145Updated 2 years ago
- A simple pixel perfect 2D rendering engine☆120Updated 3 years ago
- Rust library for platform-agnostic asynchronous gamepad, joystick, and flightstick interaction☆82Updated last year
- A small, portable and extensible game framework written in Rust.☆182Updated 2 years ago
- Processes winit events, allowing input state to be queried at any time.☆73Updated 2 months ago
- Easing functions for Rust☆52Updated 7 years ago
- A general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.☆80Updated last year
- An easy to build and use set of SDL2 bindings.☆61Updated 2 years ago