Arvamer / gilrsLinks
Game Input Library for Rust - Mirror of https://gitlab.com/gilrs-project/gilrs
☆167Updated last month
Alternatives and similar repositories for gilrs
Users that are interested in gilrs are comparing it to the libraries listed below
Sorting:
- Math Interoperability Types☆273Updated last year
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆302Updated 11 months ago
- A simple library for animation in Rust☆135Updated 3 years ago
- A software rendering crate that lets you write shaders with Rust☆332Updated 7 months ago
- Lightweight game audio☆155Updated last year
- Rust accurate sleeping. Only use native sleep as far as it can be trusted, then spin.☆170Updated 2 months ago
- Cross-platform audio for Rust☆119Updated 4 months ago
- Conveniently load, cache, and reload external resources☆158Updated this week
- A Rust crate that implements a frame-rate-independent game loop.☆142Updated 6 months ago
- Reads files from the Tiled editor into Rust☆286Updated 6 months ago
- OS-native file dialogs on Linux, OS X and Windows☆157Updated 2 years ago
- Library for post-process antialiasing☆105Updated 3 months ago
- A minimal example of hot-reloading of libraries in Rust☆204Updated 3 years ago
- Rust library for continuous 2-D collision detection.☆94Updated 2 years ago
- A common windowing interoperability library for Rust☆370Updated 5 months ago
- Backend code to use egui with wgpu.☆110Updated 4 months ago
- A series of small gfx-hal tutorials.☆129Updated 2 years ago
- Modern mid-level 2D graphics library☆194Updated 2 years ago
- Concise recipes for common game dev tasks, for the Bevy game engine☆88Updated 4 years ago
- A cgmath physics library that can be used with Specs☆108Updated 5 years ago
- Processes winit events, allowing input state to be queried at any time.☆73Updated last year
- A pure Rust window and input library for Windows, Mac, and Web. (Work in progress)☆57Updated 3 years ago
- A minimalist and safe ECS library for rust!☆136Updated 4 years ago
- A modern 3D/2D game engine that uses wgpu.☆170Updated 5 years ago
- Rust library for platform-agnostic asynchronous gamepad, joystick, and flightstick interaction☆81Updated last year
- Interpolation made easy.☆167Updated 9 months ago
- Modular and lightweight spritesheet packer 🐑☆91Updated 2 years ago
- A small, portable and extensible game framework written in Rust.☆181Updated 2 years ago
- [ABANDONED] General-purpose data processing library. Mirror of https://gitlab.com/nitric/nitric☆85Updated 4 years ago
- A simple pixel perfect 2D rendering engine☆121Updated 3 years ago