Uriopass / inline_tweakLinks
Tweak a Rust value directly in the source code
☆203Updated 2 weeks ago
Alternatives and similar repositories for inline_tweak
Users that are interested in inline_tweak are comparing it to the libraries listed below
Sorting:
- A Rust promise for games and immediate mode GUIs☆149Updated 2 years ago
- Processes winit events, allowing input state to be queried at any time.☆74Updated last month
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆194Updated 4 months ago
- Library for post-process antialiasing☆111Updated 2 months ago
- Networking library for games, multiplex reliable and unreliable streams over unreliable datagrams.☆271Updated 2 years ago
- A minimalist and safe ECS library for rust!☆135Updated 4 years ago
- Interpolation made easy.☆168Updated last year
- Bevy plugin for hot-building and hot-reloading rust-gpu shaders.☆138Updated 2 years ago
- 💫 Easily retry futures 🦀☆242Updated 7 months ago
- Type-Safe Graphics Programming with Functional Shaders☆147Updated 3 months ago
- Math Interoperability Types☆283Updated 2 years ago
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆163Updated 2 years ago
- Crossterm plugin for the bevy game engine☆101Updated 4 years ago
- cargo run for the browser☆185Updated 2 months ago
- Rust accurate sleeping. Only use native sleep as far as it can be trusted, then spin.☆185Updated 2 months ago
- A simple library for animation in Rust☆138Updated 3 years ago
- Simple and customizable procedural noise generation library written in Rust.☆60Updated 9 months ago
- a generated entity component system 🦎☆119Updated 3 weeks ago
- Cross-platform audio for Rust☆127Updated 3 months ago
- ☆84Updated 2 years ago
- Batteries included ECS library for rust with entity relations and much more☆94Updated 6 months ago
- A library for compact bit sets containing enums.☆121Updated last month
- "A very small syn"☆212Updated last year
- An easy to use library to save arbitrary rust data-structures to disk (or serialize to any other stream)☆103Updated 2 months ago
- Sparse set-based Entity Component System written in Rust.☆191Updated 7 months ago
- Autodefault automatically makes your struct literals fill themselves with `..default()`☆76Updated 4 years ago
- Just use daxa. Rust support is in active development, as I am a maintainer of the Rust API! https://github.com/ipotrick/daxa https://gith…☆99Updated 2 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 9 months ago
- Backend code to use egui with wgpu.☆116Updated 5 months ago
- 🤪 Tweak constant variables live when running a program☆75Updated 2 years ago