nical / etagereLinks
☆138Updated 9 months ago
Alternatives and similar repositories for etagere
Users that are interested in etagere are comparing it to the libraries listed below
Sorting:
- High performance, low level 2D path rasterization library in pure Rust.☆125Updated 5 months ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆170Updated 5 months ago
- An integration to parse and render Lottie with Vello.☆118Updated last week
- high-quality anti-aliased vector graphics rendering on the GPU☆89Updated 2 years ago
- Contrast is a WebGPU based 2D render engine written in Rust☆79Updated 5 months ago
- Task Orchestration Framework☆57Updated last year
- Vulkan-lite GPU API☆89Updated last year
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆183Updated 3 weeks ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆184Updated last month
- shadertoy.com shaders ported to Rust-GPU☆160Updated last month
- Library for post-process antialiasing☆109Updated 5 months ago
- Simple profiler scopes for wgpu using timer queries☆118Updated last week
- 📜A simple 2D text renderer for wgpu📜☆125Updated this week
- 2D GPU renderer for dynamic UIs☆297Updated 2 months ago
- Vulkan-lite GPU API☆31Updated last year
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 8 months ago
- Rust EDSL for shading languages☆92Updated 3 years ago
- A Rust promise for games and immediate mode GUIs☆141Updated 2 years ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆91Updated last year
- Tight Model format is an experimental lossy 3D model format focused on reducing file size as much as posible without decreasing visual qu…☆110Updated last year
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆39Updated last year
- ☆188Updated last month
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆160Updated last year
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆69Updated 2 months ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆53Updated 2 weeks ago
- Linear algebra library for graphics and gamedev.☆56Updated 3 months ago
- Math Interoperability Types☆277Updated last year
- A UI layout engine written in Rust☆297Updated 6 months ago
- A general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.☆79Updated last year