nical / etagereLinks
☆144Updated last year
Alternatives and similar repositories for etagere
Users that are interested in etagere are comparing it to the libraries listed below
Sorting:
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆175Updated 8 months ago
- High performance, low level 2D path rasterization library in pure Rust.☆130Updated 8 months ago
- high-quality anti-aliased vector graphics rendering on the GPU☆90Updated 3 years ago
- An integration to parse and render Lottie with Vello.☆128Updated 2 weeks ago
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆103Updated last year
- Contrast is a WebGPU based 2D render engine written in Rust☆83Updated 9 months ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆194Updated 4 months ago
- 2D GPU renderer for dynamic UIs☆312Updated 3 months ago
- Vulkan-lite GPU API☆89Updated last year
- Task Orchestration Framework☆58Updated 2 years ago
- A Rust promise for games and immediate mode GUIs☆149Updated 2 years ago
- A UI layout engine written in Rust☆307Updated 9 months ago
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆206Updated last month
- Simple profiler scopes for wgpu using timer queries☆125Updated 3 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆76Updated 11 months ago
- ☆200Updated last week
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆163Updated 2 years ago
- Type-Safe Graphics Programming with Functional Shaders☆147Updated 3 months ago
- 📜A simple 2D text renderer for wgpu📜☆131Updated 2 weeks ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆90Updated last year
- Tight Model format is an experimental lossy 3D model format focused on reducing file size as much as posible without decreasing visual qu…☆112Updated last year
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆43Updated last year
- Rust EDSL for shading languages☆94Updated 3 years ago
- Processes winit events, allowing input state to be queried at any time.☆74Updated last month
- Demo for the swash font library☆37Updated 2 years ago
- Deprecated Rust Window Creation Library☆200Updated last year
- Library for post-process antialiasing☆111Updated 2 months ago
- A general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.☆81Updated last year
- Validate wgsl in rust projects☆91Updated 2 months ago
- shadertoy.com shaders ported to Rust-GPU☆165Updated last month