a flexible heightmap generator
☆31Nov 4, 2024Updated last year
Alternatives and similar repositories for mapmaker
Users that are interested in mapmaker are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A block (voxel) construction game☆20Updated this week
- Navigation-mesh Toolset for jMonkeyEngine☆14Sep 10, 2025Updated 11 months ago
- A terrain editor written in C++11 using OpenGL☆11Feb 11, 2020Updated 6 years ago
- Plugin to generate landscapes and oceans from the Unreal editor shader graph. Supports collisions, assets spawning, landscape layers. UE …☆24Sep 16, 2021Updated 4 years ago
- Generic topological sorting for sorting a list of dependencies in C++17☆15Oct 18, 2018Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A little fix for the directional shadows with msaa enabled in Unity3d.☆12Aug 12, 2018Updated 7 years ago
- A Unity Tutorial project based on the classic game "PacMan"☆10Jul 14, 2020Updated 6 years ago
- copied from http://readable.sourceforge.net☆10Mar 13, 2016Updated 10 years ago
- Runtime writing to huge (4K+) textures at realtime framerates.☆23May 22, 2023Updated 3 years ago
- Hobby Game Engine☆14Dec 16, 2025Updated 7 months ago
- Super rentals in Common Lisp☆14Jul 21, 2021Updated 5 years ago
- ☆14Apr 9, 2021Updated 5 years ago
- Dynamic, unlimited, procedural terrain demo☆21Sep 19, 2024Updated last year
- A list of links about the Racket programming language☆10Jan 5, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- The default combat routine included with BuddyWing, the bot for SWTOR☆12Apr 14, 2026Updated 3 months ago
- Collision-Free Mixed-Integer Planning for Quadrotors Using Convex Safe Regions☆16May 16, 2020Updated 6 years ago
- A 2d top-down turn-based strategy terminal game written from scratch in C.☆12Dec 17, 2023Updated 2 years ago
- A simple paint program in Racket☆14Jan 5, 2022Updated 4 years ago
- Music GAN - GANSynth preprocessing, ProGAN and DCGAN architecture☆11Jan 26, 2023Updated 3 years ago
- Wurm Unlimited Mod☆10Mar 19, 2019Updated 7 years ago
- Terrain Generator with Erosion☆47Nov 8, 2019Updated 6 years ago
- An Automated Network Penetration and Vulnerability Analysis Tool Written In Bash☆29Apr 6, 2022Updated 4 years ago
- A simple Unity 3D demo using HumbleNet☆13Jul 5, 2017Updated 9 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Demo project for CashGen, UnrealFastNoise, GOAPer☆50Nov 10, 2025Updated 9 months ago
- Random number generators for modern .NET.☆10Apr 11, 2026Updated 4 months ago
- ☆14Nov 25, 2023Updated 2 years ago
- ☆12Oct 5, 2023Updated 2 years ago
- A collection of tutorials for robotoc, efficient optimal control solvers for robotic systems.☆19Nov 1, 2022Updated 3 years ago
- Scripts to help you self-host your own Linux Wurm Unlimited server☆11Jan 24, 2018Updated 8 years ago
- A trivial snake game written in Common Lisp built on top of trivial-gamekit☆21May 31, 2020Updated 6 years ago
- A block (voxel) engine for jMonkeyEngine☆46Dec 9, 2022Updated 3 years ago
- Nimble is a header-only utility library.☆10Mar 8, 2017Updated 9 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆10May 16, 2025Updated last year
- code for SMAP: Self-supervised Motion Adaptation for Physically Plausible Humanoid Whole-body Control☆18May 26, 2025Updated last year
- A one-stop font atlas generator☆14Jan 27, 2018Updated 8 years ago
- A textmode GUI-lib, written completely in managed C#, no native dependencies☆10Mar 18, 2014Updated 12 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆35Feb 26, 2018Updated 8 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆44Jan 28, 2021Updated 5 years ago
- PhysFS fork with magic streams☆12Apr 4, 2019Updated 7 years ago