WickedNekomata / NekoEngineLinks
A 3D game engine.
☆21Updated 6 years ago
Alternatives and similar repositories for NekoEngine
Users that are interested in NekoEngine are comparing it to the libraries listed below
Sorting:
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 3 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Updated 5 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- Verus Engine is a modern 3D game engine.☆41Updated 8 months ago
- Skeletal animation player using the WhiteBoxEngine☆16Updated last year
- Created by Elliot Jimenez and Jordi Oña☆12Updated 7 years ago
- Simple 3D game engine for educational purposes☆17Updated last year
- a toy 3d game engine with voxel support☆28Updated last year
- Ravine is a graphics framework built with Vulkan, GLFW, ImGUI and GLM.☆10Updated 2 years ago
- OpenGL 3D game engine☆7Updated 11 months ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Updated 4 years ago
- Fully multithreaded C++ CPU rasterizer☆27Updated 5 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and et…☆12Updated 6 years ago
- A simple, configurable and extendible build system for gamedev.☆25Updated last year
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- Alien Engine is a Game Engine made by Víctor Segura Blanco and Oriol Capdevila Salinas, two studens from CITM University, Terrassa. Websi…☆16Updated 5 years ago
- Linear Memory Allocator for Games and Embedded Systems☆75Updated 2 years ago
- Open source game engine☆21Updated 2 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆15Updated 5 years ago
- Visual scripting plugin for Lumix Engine☆9Updated 8 months ago
- A generic game loop implementation in C++☆12Updated last year
- This repo contains older DX11-era samples that were previously hosted on CodePlex☆19Updated 2 years ago
- Entity component system geared for games☆17Updated 6 years ago
- Fiber based job system☆24Updated 7 months ago
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆22Updated last year
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆17Updated last month
- This repository contains the source of "The Machinery book " and some other books.☆10Updated 3 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆22Updated 5 years ago
- ENGINE..... vrooooommm☆35Updated 2 months ago