nem0 / lumixengine_visualscriptLinks
Visual scripting plugin for Lumix Engine
☆11Updated 3 months ago
Alternatives and similar repositories for lumixengine_visualscript
Users that are interested in lumixengine_visualscript are comparing it to the libraries listed below
Sorting:
- Created by Elliot Jimenez and Jordi Oña☆12Updated 7 years ago
- A scalable pipeline tool for graphics applications to build assets.☆26Updated last year
- Visual shader editor for Lumix Engine☆14Updated 2 months ago
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆20Updated last week
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆29Updated last year
- A low-level cross platform GPU library☆20Updated last year
- Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL.☆13Updated 2 years ago
- Lite 3D Game Engine☆21Updated 3 years ago
- Verus Engine is a modern 3D game engine.☆42Updated 11 months ago
- C# plugin for Lumix Engine☆21Updated 2 months ago
- Low level Graphics API wrapper over D3D12 and Vulkan☆15Updated 5 months ago
- A bgfx port of lightmapper.h☆17Updated 9 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Updated 6 years ago
- Amazon Shader Language (AZSL) Compiler☆28Updated 8 months ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Updated 3 years ago
- Lambda Game Engine☆24Updated 4 years ago
- A clean and lean reimagining of the C++ standard library☆13Updated 3 weeks ago
- Dynamic, Contiguous-Memory Objects Pool☆13Updated 7 years ago
- Luna Game Engine☆23Updated 2 years ago
- A simple, configurable and extendible build system for gamedev.☆25Updated last year
- ☆20Updated 2 years ago
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆47Updated 11 years ago
- Linear Memory Allocator for Games and Embedded Systems☆77Updated 3 years ago
- A 3D game engine.☆21Updated 6 years ago
- Core libraries and utilities☆35Updated 3 years ago
- Graphics Framework (engine) with modular architecture☆14Updated 6 years ago
- Skeletal animation player using the WhiteBoxEngine☆15Updated last year
- Entity component system geared for games☆17Updated 6 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated 2 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆24Updated 5 years ago