nem0 / lumixengine_visualscriptLinks
Visual scripting plugin for Lumix Engine
☆10Updated 3 weeks ago
Alternatives and similar repositories for lumixengine_visualscript
Users that are interested in lumixengine_visualscript are comparing it to the libraries listed below
Sorting:
- Created by Elliot Jimenez and Jordi Oña☆12Updated 7 years ago
- Verus Engine is a modern 3D game engine.☆41Updated 9 months ago
- A low-level cross platform GPU library☆20Updated 10 months ago
- A scalable pipeline tool for graphics applications to build assets.☆26Updated last year
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- Lite 3D Game Engine☆21Updated 2 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Updated 6 years ago
- Visual shader editor for Lumix Engine☆14Updated last week
- C# plugin for Lumix Engine☆21Updated 3 weeks ago
- Lambda Game Engine☆24Updated 4 years ago
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆24Updated last year
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 3 years ago
- A simple real time physics engine for video games.☆20Updated last year
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆22Updated 5 years ago
- Graphics Framework (engine) with modular architecture☆14Updated 6 years ago
- Entity component system geared for games☆17Updated 6 years ago
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆17Updated 2 weeks ago
- A 3D game engine.☆21Updated 6 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated 2 years ago
- Tutorial Project for Screen Space Reflection☆10Updated 10 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆15Updated 5 years ago
- Skeletal animation player using the WhiteBoxEngine☆16Updated last year
- Frustum culling with an octree and depth sorting with a mergeable heap priority queue☆12Updated 13 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 7 years ago
- Forward plus rendering using Vulkan☆36Updated 8 years ago
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆47Updated 11 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Updated 4 years ago
- Core libraries and utilities☆35Updated 3 years ago
- This repo contains older DX11-era samples that were previously hosted on CodePlex☆19Updated 3 years ago
- Fully multithreaded C++ CPU rasterizer☆27Updated 5 years ago