nem0 / lumixengine_visualscript
Visual scripting plugin for Lumix Engine
☆9Updated 3 months ago
Alternatives and similar repositories for lumixengine_visualscript:
Users that are interested in lumixengine_visualscript are comparing it to the libraries listed below
- Visual shader editor for Lumix Engine☆11Updated 2 months ago
- Created by Elliot Jimenez and Jordi Oña☆12Updated 6 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆14Updated 5 years ago
- Game development framework under heavy development used as a personal testbed for rendering techniques and game mechanics. Have a look ar…☆15Updated last month
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆18Updated 10 months ago
- A scalable pipeline tool for graphics applications to build assets.☆26Updated 9 months ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 3 years ago
- Scriptable game engine, using Ogre3D, ODE, and DirectShow.☆8Updated 4 years ago
- A 3D game engine.☆20Updated 5 years ago
- Verus Engine is a modern 3D game engine.☆39Updated 2 months ago
- Sample projects using Supernova Engine☆8Updated last month
- Lite 3D Game Engine☆21Updated 2 years ago
- A bgfx port of lightmapper.h☆16Updated 8 years ago
- Lambda Game Engine☆23Updated 3 years ago
- Open Source Game Engine☆10Updated last year
- DX11 & DX 12 renderer for Lumix Engine☆9Updated 3 months ago
- Graphics Framework (engine) with modular architecture☆14Updated 6 years ago
- A low-level cross platform GPU library☆20Updated 3 months ago
- Little Game Engine that aims to be Physically Based for the lighting part☆23Updated 7 years ago
- Sample code for the Gemcutter game framework.☆13Updated 3 weeks ago
- Ursine 3D Engine / Editor☆29Updated 6 years ago
- C# plugin for Lumix Engine☆20Updated 2 months ago
- vast Engine☆11Updated 4 months ago
- Cranberry Game Engine is my Personal hobby game engine☆11Updated 7 months ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated 8 months ago
- Game development framework / engine designed for programmers, focusing at ease of use.☆36Updated this week
- Header-only C++ library providing easy browser clipboard access, for programs built with Emscripten.☆25Updated 2 months ago
- Automatically exported from code.google.com/p/eight☆12Updated 7 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆22Updated 4 years ago
- Forward plus rendering using Vulkan☆31Updated 8 years ago