nem0 / lumixengine_visualscriptLinks
Visual scripting plugin for Lumix Engine
☆10Updated 6 months ago
Alternatives and similar repositories for lumixengine_visualscript
Users that are interested in lumixengine_visualscript are comparing it to the libraries listed below
Sorting:
- Lite 3D Game Engine☆21Updated 3 years ago
- A low-level cross platform GPU library☆20Updated last year
- A scalable pipeline tool for graphics applications to build assets.☆27Updated last year
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆21Updated 2 months ago
- Verus Engine is a modern 3D game engine.☆42Updated last year
- Visual shader editor for Lumix Engine☆14Updated 5 months ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Updated 6 years ago
- Scriptable game engine, using Ogre3D, ODE, and DirectShow.☆10Updated 5 years ago
- Created by Elliot Jimenez and Jordi Oña☆12Updated 7 years ago
- Graphics Framework (engine) with modular architecture☆14Updated 7 years ago
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆30Updated last year
- C# plugin for Lumix Engine☆21Updated 5 months ago
- A bgfx port of lightmapper.h☆17Updated 9 years ago
- Skeletal animation player using the WhiteBoxEngine☆15Updated last year
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Updated 4 years ago
- Lambda Game Engine☆25Updated 4 years ago
- Fully multithreaded C++ CPU rasterizer☆28Updated 5 years ago
- Open Source Game Engine☆11Updated 2 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 8 years ago
- Entity component system geared for games☆17Updated 6 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆25Updated 5 years ago
- Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL.☆13Updated 2 years ago
- TDEngine2 is a cross-platform game engine☆19Updated 3 weeks ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆16Updated 6 years ago
- [WIP] High performance 3D graphics game engine☆31Updated 4 years ago
- Amazon Shader Language (AZSL) Compiler☆28Updated 11 months ago
- Core libraries and utilities☆37Updated 3 years ago
- A simple, configurable and extendible build system for gamedev.☆23Updated last month
- A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, co…☆56Updated 11 years ago
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆49Updated 6 years ago