Srekel / phyxed-2dLinks
A 2d physics engine with fixed-point support.
☆30Updated 6 years ago
Alternatives and similar repositories for phyxed-2d
Users that are interested in phyxed-2d are comparing it to the libraries listed below
Sorting:
- Platform abstraction and utility library☆19Updated this week
- random 2d engine rumblings☆18Updated 7 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- a cross-platform 3D graphics engine☆19Updated 6 years ago
- A cross-platform game library in the public domain☆15Updated 5 years ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- Single-file libraries for C/C++ in public domain☆56Updated 4 years ago
- Rendering library for 2D/3D graphics☆23Updated last year
- A simple, configurable and extendible build system for gamedev.☆25Updated 11 months ago
- OpenGL / XML + Lua Game GUI library.☆19Updated 6 years ago
- A simple wrapper for sokol_gfx enabling multithreaded rendering.☆24Updated 4 years ago
- ☆29Updated 9 years ago
- A header only cross platform wrapper of fiber API.☆46Updated 7 years ago
- Small C++ game engine with Lua scripting☆42Updated last month
- Single file, STB-style, "lib" to generate uuid:s.☆29Updated 8 years ago
- Created by Elliot Jimenez and Jordi Oña☆12Updated 7 years ago
- JigLib rigid body physics engine☆12Updated 3 years ago
- Single header Wavefront OBJ parser written in C.☆28Updated 7 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- single header file libraries for C/C++☆22Updated 4 years ago
- A simple game engine written in C++☆38Updated 8 years ago
- A simple and lightweight tree container (C++03)☆14Updated 9 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- A LightFileWatcher☆29Updated 4 years ago
- A visual shader program generation program☆17Updated 14 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Updated 9 years ago
- The C++ "engine" for a game.☆12Updated 4 years ago
- Single header library for creating image atlases.☆27Updated 3 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆16Updated 3 years ago