a dynamic 2d space partitioning tree
☆24May 20, 2021Updated 5 years ago
Alternatives and similar repositories for QuadTree
Users that are interested in QuadTree are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- OpenGL Skeletal Animation☆11Oct 10, 2023Updated 2 years ago
- Fluid simulation☆16Jun 27, 2022Updated 4 years ago
- KNN, KMeans, Decision Tree, Naive Bayesian, Linear Regression, Principal Component Analysis, Neural Networks, Support Vector Machines al…☆13Jun 30, 2020Updated 6 years ago
- ☆10Apr 27, 2020Updated 6 years ago
- 3D 게임을 움직이는 수학과 물리☆15Mar 9, 2017Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- a tiny, portable, stackless coroutine in C++11☆11May 17, 2023Updated 3 years ago
- webGL implementation of dense light scene, included deferred & clustered rendering for accelaration☆14Feb 2, 2019Updated 7 years ago
- Simple DirectX 11 game engine☆15Aug 28, 2013Updated 13 years ago
- simple example of using the OpenGL Core Profile with PyQt, numpy, and PyOpenGL☆15Nov 30, 2012Updated 13 years ago
- 四叉树☆16Sep 19, 2020Updated 5 years ago
- Tiling Patterns using Polygon-in-Contact Algorithm☆15Nov 19, 2015Updated 10 years ago
- Minecraft clone made with DirectX11☆18Aug 29, 2020Updated 6 years ago
- Docker image with Microsoft DirectX shader compiler (dxil and spirv)☆11Dec 4, 2018Updated 7 years ago
- Simple Vulkan Raytracing Library☆15Jan 22, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Hole filling algorithm for triangular meshes☆16Aug 16, 2017Updated 9 years ago
- A GPU-based app that draws a distribution of points with varying sizes and densities to create different shades and textures in the artwo…☆14Feb 23, 2024Updated 2 years ago
- Broad-phase optimizations.☆49Jun 22, 2018Updated 8 years ago
- A GPU-based radix sort plugin for Bevy☆11Mar 17, 2025Updated last year
- C++ impelementation of $N gesture Recognizer found here http://depts.washington.edu/aimgroup/proj/dollar/ndollar.html☆14Aug 20, 2012Updated 14 years ago
- A .NET type library☆13May 2, 2019Updated 7 years ago
- A C++17 port of the JavaScript pixelmatch library, providing a small pixel-level image comparison library.☆14Aug 1, 2026Updated 3 weeks ago
- Collection of single header libraries I've written. C++ dynamic array and hashmap, runtime and compile time hashing functions, and a .ply…☆11May 7, 2021Updated 5 years ago
- A GPU Ray Tracer☆51May 15, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Create non-convex, complex shapes with Box2D. Ported from Antoan Angelov's b2Separator class.☆29May 21, 2015Updated 11 years ago
- Dynamic PATH management based on Current Working Directory☆17Feb 6, 2024Updated 2 years ago
- ☆10Jul 13, 2022Updated 4 years ago
- D Programming Language implementation of the google flatbuffers library☆10Jul 21, 2017Updated 9 years ago
- 一般圖最大權匹配☆11Oct 3, 2016Updated 9 years ago
- Example of compiling C++ to asm.js and Node.js addons☆14Dec 12, 2016Updated 9 years ago
- A relatively simple implementation of the R* Tree data structure for C++☆51Jan 10, 2023Updated 3 years ago
- A glTF file viewer in Directx 12☆22Apr 25, 2024Updated 2 years ago
- Modern c++17 unit testing framework on Microsoft Windows, Apple macOS, Linux, iOS and android.☆15Sep 24, 2021Updated 4 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Binary to Hilbert converter☆18Feb 10, 2021Updated 5 years ago
- Applied Electromagnetics Group Structured Mesh Generator☆19Jun 6, 2022Updated 4 years ago
- Header only implementation of Progressive Photon Mapping: A Probabilistic Approach(PPMAPA) in C++.☆14Nov 29, 2021Updated 4 years ago
- Luna Rendering Engine☆24Jan 11, 2024Updated 2 years ago
- ☆13Feb 11, 2019Updated 7 years ago
- A C#/Unity tool for quickly and easily serializing to and deserializing from binary.☆23May 21, 2025Updated last year
- 各大GPU厂商以及平台商关于3D图形渲染的demo☆24Aug 19, 2026Updated last week