Vulkan and other GPU API bugs I found.
☆72Mar 16, 2026Updated 4 months ago
Alternatives and similar repositories for GPU-my-list-of-bugs
Users that are interested in GPU-my-list-of-bugs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- mixed tech shader editor☆17Apr 27, 2026Updated 3 months ago
- Source code of the article "Non Euclidean Sliced Optimal Transort Sampling" published at Eurographics 2024, authors : Baptiste GENEST, Ni…☆12Aug 28, 2024Updated last year
- Lightweight and fast SPIR-V re-optimizer designed around spec constant usage.☆54May 25, 2026Updated 2 months ago
- Isometric sorting system for Unity using ECS☆15May 23, 2022Updated 4 years ago
- Ax - The Axiomatic Core C++ Library☆12Jul 27, 2020Updated 6 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- 100+ algorithms & data structures generically implemented in C#.☆12May 30, 2022Updated 4 years ago
- Light Map Baker is a c++ library that bakes lightmaps.☆10Jan 6, 2021Updated 5 years ago
- ☆17Sep 4, 2025Updated 11 months ago
- A stupid simple method of making Vulkan layers, at home!☆110May 7, 2026Updated 3 months ago
- 制作大型MMO项目中的相机视角操作☆19Sep 2, 2017Updated 8 years ago
- ☆58Jun 2, 2026Updated 2 months ago
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆173Oct 14, 2023Updated 2 years ago
- Docker image with a range of shader compilers available☆23Jan 28, 2020Updated 6 years ago
- USD build script for aarch64 target☆12Oct 28, 2022Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Vulkan debug layer to visualize synchronization dependencies☆44Oct 21, 2019Updated 6 years ago
- Toy engine written in C++ and DirectX 12☆21Apr 1, 2024Updated 2 years ago
- A 3D engine created from scratch in WebGL☆20Aug 3, 2020Updated 6 years ago
- Cycle-level, trace-driven, parallel GPU simulator for NVIDIA Pascal.☆16Dec 13, 2025Updated 7 months ago
- ☆96Oct 1, 2021Updated 4 years ago
- Library for shoehorning the Slug text/graphics GPU rendering library into projects.☆143Updated this week
- Partitioned top level acceleration structure sample☆18May 4, 2026Updated 3 months ago
- A 2D implementation of Radiance Cascades by Alexander Sannikov.☆64May 3, 2024Updated 2 years ago
- FLOꟼ - An MIT-licensed image viewer equipped with a GPU-accelerated perceptual image diffing algorithm based on ꟻLIP☆68Jun 12, 2022Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Easily batch-build cmake projects!☆18Jan 16, 2026Updated 6 months ago
- ☆62Aug 26, 2023Updated 2 years ago
- using C, no external dependencies☆14Feb 11, 2026Updated 6 months ago
- An addon containing all components necessary to perform a radial motion blur effect for things like wheels and propellers☆14Jul 18, 2024Updated 2 years ago
- First Fully animated skinned mesh fully on GPU with a suport for morphing animations. (baked animation into Texture) Based on https://git…☆17Oct 5, 2020Updated 5 years ago
- Virtual machine for executing SPIR-V☆318Nov 1, 2024Updated last year
- ☆15Dec 8, 2024Updated last year
- A framework for rapid prototyping and development of real-time rendering techniques.☆1,202May 21, 2026Updated 2 months ago
- Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations. (added Vulkan support)☆53Feb 11, 2026Updated 6 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆21Jul 1, 2024Updated 2 years ago
- A lightweight and easy-to-use C# graphics library backed by DirectX 11.☆17Jul 18, 2021Updated 5 years ago
- An indexed compendium of graphics programming papers, articles, blog posts, presentations, and more☆97Apr 20, 2022Updated 4 years ago
- Encode/decode/info to KTX/KTX2/DDS files with LDR/HDR and BC/ASTC/ETC2. Mac/Win C++11 too, Mac viewer, and scripts for batch processing …☆174Jul 15, 2026Updated 3 weeks ago
- Ray Tracing In One Weekend for Cinema 4D☆12May 14, 2022Updated 4 years ago
- Odin bindings for FreeType☆18Dec 17, 2024Updated last year
- A collection of tone mappers for the display of 3D graphics☆110Jun 17, 2024Updated 2 years ago