jansol / texpressoLinks
A pure Rust texture compression suite
☆40Updated 3 months ago
Alternatives and similar repositories for texpresso
Users that are interested in texpresso are comparing it to the libraries listed below
Sorting:
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆208Updated 4 months ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆43Updated last year
- Rust bindings for AMD FidelityFX™ Super Resolution☆30Updated last year
- Reading, writing, transcoding Khronos Textures in Rust. Bindings to KhronosGroup/KTX-Software.☆11Updated 3 years ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆178Updated 8 months ago
- RenderDoc application bindings for Rust☆50Updated last year
- A Vulkan renderer for imgui-rs using Ash☆69Updated last year
- Simple profiler scopes for wgpu using timer queries☆125Updated 3 months ago
- NV ray tracing with rust and ash!☆60Updated 6 years ago
- trongle to pixel☆52Updated 3 months ago
- Texture block compression using WGPU compute shader.☆15Updated last month
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆62Updated last month
- Pure Rust implementation of the meshoptimizer library☆29Updated last month
- Safe Rust wrapper around SPIRV-Cross☆87Updated 2 years ago
- Assimp bindings for Rust☆98Updated 6 months ago
- Simplified Vulkan synchronization logic, written in rust☆58Updated 7 months ago
- glTF 2.0 file viewer written in Rust using Vulkan☆86Updated 2 months ago
- Vulkan-lite GPU API☆89Updated last year
- Rust bindings to Intel's OpenImageDenoise Library☆35Updated 4 months ago
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆196Updated 3 weeks ago
- ktx2 parsing library☆18Updated 2 months ago
- Lightweight game audio☆161Updated 2 years ago
- Procedural texture library☆95Updated last year
- Rust bindings for the Slang shader language compiler☆94Updated 3 months ago
- A low-level gltf parser implemented on nanoserde☆37Updated 2 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆76Updated 11 months ago
- Rust bindings to msdfgen library☆27Updated last year
- Rust crate to load gltf 2.0 files. It's now easy to get the scenes, cameras, lights and models.☆35Updated 10 months ago
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆111Updated last year
- Tight Model format is an experimental lossy 3D model format focused on reducing file size as much as posible without decreasing visual qu…☆112Updated last year