hpd / DigitalEmilyLinks
Assets related to the Digital Emily project https://vgl.ict.usc.edu/research/DigitalEmily2/
☆71Updated 4 years ago
Alternatives and similar repositories for DigitalEmily
Users that are interested in DigitalEmily are comparing it to the libraries listed below
Sorting:
- ☆57Updated 5 years ago
- A Maya plugin for the PBRT v3 renderer http://www.pbrt.org/ https://github.com/mmp/pbrt-v3/☆40Updated 4 years ago
- Physically-based shading experiments in Arnold renderer.☆30Updated 2 years ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- A really small getting-started project for USD based projects☆54Updated 4 months ago
- An implementation of "Smooth Skinning Decomposition with Rigid Bones" (SIGGRAPH ASIA 2012).☆69Updated 9 years ago
- A Maya plugin for the Mitsuba renderer☆27Updated 4 years ago
- Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning wit…☆59Updated last month
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆57Updated 2 years ago
- ☆73Updated 2 years ago
- Implementation of Vaillant et. al. "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"☆42Updated 8 years ago
- Implementation of Le, Hodgins 2016 paper "Real-time Skeletal Skinning with Optimized Centers of Rotation"☆44Updated 8 years ago
- Houdini exporter for pbrt-v3☆32Updated 3 years ago
- open source Ptex utilities (e.g. texture transfer)☆71Updated 4 months ago
- An implementation of components of the IK Rig as described by Alexander Bereznyak☆122Updated 5 years ago
- A set of example tests from my SIGGRAPH Asia 2019 publication: Integral formulations of volumetric transmittance☆30Updated 5 years ago
- Exporter for blender that exports the scene into pbrt's ascii file format.☆60Updated 3 years ago
- Python Wrapper for xNormal☆68Updated 4 years ago
- A physically based shader for woven cloth☆100Updated 4 years ago
- pbrt-v4 render engine/exporter for Blender☆35Updated last week
- Development repository for OpenVDB AX: a JIT expression language for VDB☆69Updated 4 years ago
- Ray Histogram Fusion☆17Updated 9 years ago
- The layer laboratory☆93Updated 2 years ago
- ☆116Updated 5 years ago
- Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆86Updated 5 years ago
- Implementation of the paper: Adaptive BRDF-Oriented Multiple Importance Sampling of Many Lights☆33Updated 4 years ago
- A reference GLSL implementation of the VRayMtl material☆28Updated 11 months ago
- ☆16Updated 3 years ago
- A C++ Microfacet BRDF Fitting and Rendering Library☆121Updated 2 years ago
- Automatic UV Unwrapping Library for Dust3D☆87Updated 4 years ago