yuki-koyama / unblendingLinks
Decomposing an input image into layers via "color unblending"
☆191Updated 4 years ago
Alternatives and similar repositories for unblending
Users that are interested in unblending are comparing it to the libraries listed below
Sorting:
- ☆106Updated 3 years ago
- StyleBlit is an efficient example-based style transfer algorithm that can deliver high-quality stylized renderings in real-time.☆171Updated 6 years ago
- fast layer decomposition and updating☆47Updated 2 years ago
- An implementation of StyLit for CSCI 2240.☆35Updated 5 years ago
- Perception-aligned clip-art vectorization☆48Updated 3 years ago
- Based on "Image Quilting for Texture Synthesis and Transfer" and "Real-Time Texture Synthesis by Patch-Based Sampling" papers☆215Updated 6 years ago
- Painterly Rendering from SIGGRAPH 98 paper (Java version)☆73Updated 2 years ago
- ☆27Updated last year
- Leak-proofing line art filling and segmentation based on trapped-ball filling, and a deep learning model for grouping.☆65Updated 10 months ago
- Code and Dataset from Deep Normal Estimation for Automatic Shading of Hand-Drawn Characters☆185Updated 5 years ago
- Implementation of "Interactive Sketch-Based Normal Map Generation with Deep Neural Networks"☆89Updated 7 years ago
- Neural Style Transfer for Fluids☆117Updated 5 years ago
- Erasing Appearance Preservation in Optimization-based Smoothing (ECCV 2020)☆188Updated 3 years ago
- CLI for converting images to seamless tiles☆93Updated 2 years ago
- SVG Image deformation tool. Support cubic Beizer spline only.☆20Updated 6 years ago
- Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their templ…☆56Updated 4 years ago
- Code for TileGAN: Synthesis of Large-Scale Non-Homogeneous Textures (SIGGRAPH 2019)☆227Updated 5 years ago
- A procedurally generated synthetic fur dataset with conditional inputs for machine learning and neural rendering.☆49Updated 4 years ago
- Assets related to the Digital Emily project https://vgl.ict.usc.edu/research/DigitalEmily2/☆71Updated 5 years ago
- Joint parameterization and fitting of stroke clusters☆61Updated 4 years ago
- C++ library for non photorealistic rendering. Includes a paint renderer based on Kubelka Munk equations, stroke based rendering algorithm…☆28Updated 4 years ago
- Based on “Fast Texture Synthesis using Tree-structured Vector Quantization” and “Multiresolution Sampling Procedure for Analysis and Synt…☆141Updated 5 years ago
- A code repository associated with the paper A Benchmark for Rough Sketch Cleanup by Chuan Yan, David Vanderhaeghe, and Yotam Gingold from…☆45Updated 4 years ago
- Pigment based painting analysis and editing☆21Updated 6 years ago
- The official implementation of the research paper "DAG Amendment for Inverse Control of Parametric Shapes"☆172Updated last year
- Digital paint mixing program based on the Kubelka-Munk equations. Implementation of : T. Lindemeier, J. M. Gülzow, and O. Deussen. 2018…☆13Updated 5 years ago
- The official implementation of papers: (1) Arbitrary Style Transfer Using Neurally-Guided Patch-Based Synthesis and (2) Enhancing Neural …☆55Updated 5 years ago
- Neural Strokes: Stylized Line Drawing of 3D Shapes (ICCV2021)☆69Updated 3 years ago
- Normalize rasterization line-drawings to uniform width using deep learning.☆49Updated 5 years ago
- Generative Modelling of BRDF Textures from Flash Images [SIGGRAPH Asia, 2021]☆112Updated 3 years ago