KaiWenHsiao / Multi-view-Wire-Art
Multi-view Wire Art
☆86Updated 4 years ago
Alternatives and similar repositories for Multi-view-Wire-Art:
Users that are interested in Multi-view-Wire-Art are comparing it to the libraries listed below
- Joint parameterization and fitting of stroke clusters☆56Updated 3 years ago
- ☆51Updated 3 years ago
- Official implementation of "Multi-chart Generative Surface Modeling", SIGGRAPH Asia 2018☆48Updated 6 years ago
- Neural Contours: Learning to Draw Lines from 3D Shapes (CVPR2020)☆106Updated 4 years ago
- Demo for "MoSculp: Interactive Visualization of Shape and Time"☆52Updated 6 years ago
- Fast Automatic Skinning Transformations☆66Updated 6 years ago
- Simple greedy image packing☆170Updated 5 years ago
- On Joint Estimation of Pose, Geometry and svBRDF from a Handheld Scanner, CVPR2020☆58Updated 4 years ago
- Implementation of "Interactive Sketch-Based Normal Map Generation with Deep Neural Networks"☆86Updated 6 years ago
- DualSDF: Semantic Shape Manipulation using a Two-Level Representation. CVPR'20☆140Updated last year
- Source code for the Style Transfer project: transfer the style from one 3D shape to another 3D shape while preserving functionality of th…☆37Updated 4 years ago
- Code of 3D DeepDream in the paper "Neural 3D Mesh Renderer" by H. Kato, Y. Ushiku, and T. Harada.☆82Updated 6 years ago
- ☆15Updated 10 years ago
- Learning a Neural 3D Texture Space from 2D Exemplars [CVPR 2020]☆108Updated 6 months ago
- Queries on neural implicit surfaces via range analysis: ray casting, intersection, closest point, & more. SIGGRAPH 2022 paper. JAX implem…☆172Updated 2 years ago
- Robust freeform surface modeling from user 2d sketches.☆99Updated 2 years ago
- Deformation assignment for Geometry Processing course☆153Updated 2 years ago
- Code for the paper: "Lifting Freehand Concept Sketches into 3D", Yulia Gryaditskaya, Felix Hähnlein, Chenxi Liu, Alla Sheffer, Adrien Bo…☆37Updated 9 months ago
- Implementation of 2020 SIGGRAPH ASIA paper: To cut or to fill: A global optimization approach to topological simplification☆26Updated 3 years ago
- Marching cubes with and without color interpolation, and edge subsampling.☆183Updated 2 years ago
- Gradient-Domain Processing within a Texture Atlas☆72Updated last month
- ☆66Updated 6 years ago
- ☆54Updated 4 years ago
- Lightweight Cuda Renderer with Python Wrapper.☆54Updated 3 years ago
- Sparse Localized Deformation Components☆79Updated 6 years ago
- Texture Synthesis☆41Updated 6 years ago
- Tracing Versus Freehand for Evaluating Computer-Generated Drawings (SIGGRAPH 2021)☆29Updated 6 months ago
- ☆112Updated 5 years ago
- CSGNet for voxel based input☆45Updated 6 years ago
- Mesh Reconstruction assignment for Geometry Processing course☆106Updated 2 years ago