XefPatterson / Ubisoft-LaForge-Animation-DatasetLinks
Ubisoft La Forge - Animation Dataset
☆29Updated 5 years ago
Alternatives and similar repositories for Ubisoft-LaForge-Animation-Dataset
Users that are interested in Ubisoft-LaForge-Animation-Dataset are comparing it to the libraries listed below
Sorting:
- StyleBlit is an efficient example-based style transfer algorithm that can deliver high-quality stylized renderings in real-time.☆171Updated 6 years ago
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆30Updated 4 years ago
- Keyframe-based motion editing system using numerical optimization [CHI 2018]☆36Updated 2 years ago
- The official implementation of the research paper "DAG Amendment for Inverse Control of Parametric Shapes"☆172Updated last year
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆88Updated 10 months ago
- Source code for the article "Joint Limits"☆83Updated last year
- A procedurally generated synthetic fur dataset with conditional inputs for machine learning and neural rendering.☆49Updated 4 years ago
- Adopting https://github.com/zhan-xu/RigNet neural network we created an addon in blender for an intuitive and easy rigging of their templ…☆56Updated 4 years ago
- Painterly Rendering from SIGGRAPH 98 paper (Java version)☆73Updated last year
- Based on “Fast Texture Synthesis using Tree-structured Vector Quantization” and “Multiresolution Sampling Procedure for Analysis and Synt…☆141Updated 5 years ago
- ☆112Updated 5 years ago
- ☆63Updated 6 years ago
- Neural Style Transfer for Fluids☆117Updated 5 years ago
- Decomposing an input image into layers via "color unblending"☆188Updated 4 years ago
- Simple Python Module to load, construct, parse, transform, save meshes in OBJ/PLY format☆27Updated 5 years ago
- Source code for the article "Creating Looping Animations from Motion Capture"☆62Updated last year
- Multi-view Wire Art☆87Updated 5 years ago
- ☆23Updated 5 years ago
- An interactive webgl demo for real-time character animation and control using Motion VAEs [SIGGRAPH 2020]☆40Updated 4 years ago
- [TVCG 2018] AutoSweep: Recovering 3D Editable Objects from a Single Photograph, a object reconstruction method from a single image☆52Updated 4 years ago
- Supplementary code for SIGGRAPH 2021 paper: Discovering Diverse Athletic Jumping Strategies☆61Updated 4 years ago
- ☆27Updated last year
- Train GAN to generate 3D terrain based on user input.☆55Updated 5 years ago
- An open source, header only, blazing fast mesh processing library; supporting both triangular mesh and tetrahedral mesh.☆36Updated last year
- openFACS : an open source FACS-based 3D face animation system☆152Updated 3 years ago
- Source code for the Style Transfer project: transfer the style from one 3D shape to another 3D shape while preserving functionality of th…☆37Updated 5 years ago
- A curated list of awesome machine learning resources in the context of digital media and (interactive) computer graphics.☆28Updated 3 years ago
- It's a GPU-based real time cloth simulator and interactive.☆97Updated 4 years ago
- Ava Capture is a distributed system to control and record several cameras from a central UI. This system would typically be used for a ph…☆80Updated 2 weeks ago
- A cloth and soft body simulation library, using position based dynamics.☆42Updated 7 years ago