iweinbau / Ray-TracingLinks
Basic ray tracing in C++
β31Updated 3 years ago
Alternatives and similar repositories for Ray-Tracing
Users that are interested in Ray-Tracing are comparing it to the libraries listed below
Sorting:
- C++ CPU Software-Rasterizerβ64Updated last year
- ποΈ IGLOO: Intuitive openGL Object Oriented libraryβ15Updated 2 years ago
- Ponca (fomerly known as Patate) is a header only C++/CUDA library for point cloud analysisβ35Updated this week
- Implementation of Hash table for NieΓner's Voxel Hashing methodβ14Updated 9 years ago
- GPU Accelerated Rasterizer written in CUDAβ41Updated 7 years ago
- Sample CMake for OpenGL based projects.β99Updated 3 months ago
- Shading techniques and GLSL snippetsβ222Updated 3 weeks ago
- Realtime GPU Path tracer based on OpenCL and OpenGLβ327Updated last year
- Minimal library for Exact KdTree Searchβ20Updated 6 years ago
- SIGSEGV handler which prints the debug stack trace for C/C++ projects on Linux. It is configurable and rather robust.β10Updated last year
- CPU Based Rasterizer Engineβ186Updated 3 years ago
- OpenGL Demo: Simulating Ocean Waves with FFTβ123Updated 4 years ago
- ray tracing implementations. started with Peter Shirley's v2 Ray Tracing In One Weekendβ50Updated 4 years ago
- An expression template based linear algebra library running completely on the GPU using CUDAβ25Updated 4 years ago
- bigg (bgfx + imgui + glfw + glm) + utilsβ237Updated 2 years ago
- Real-Time Mesh-based Scene Estimation for Aerial Inspection - IROS2016β10Updated 6 years ago
- A 3D Render engine built on top of OpenGLβ119Updated 2 years ago
- β70Updated 11 months ago
- found and rescued from code.google.comβ70Updated 9 years ago
- High-Performance Computing: CPU Instructions, GPU OpenCL & CUDA, etc.β14Updated last year
- C++ implementation of the Marching Cubes algorithmβ38Updated 3 years ago
- β83Updated last year
- CTMD: Compile-Time Multi-Dimensional matrix libraryβ14Updated last week
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.β231Updated 2 months ago
- The Modern Vulkan Cookbook published by Packtβ196Updated 3 months ago
- β9Updated 6 years ago
- Eigen Recursive Matrix Extensionβ11Updated 5 years ago
- A fast, header-only, C++17 library for parsing Wavefront .obj files.β195Updated last year
- Framework for rapid OpenGL demos prototypingβ111Updated 6 months ago
- 3D game engine using C++20 and Vulkan (WIP)β124Updated 10 months ago