CPU Based Rasterizer Engine
☆196Sep 1, 2021Updated 4 years ago
Alternatives and similar repositories for CPURasterizer
Users that are interested in CPURasterizer are comparing it to the libraries listed below
Sorting:
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Feb 15, 2017Updated 9 years ago
- CPU Physically Based Path Tracer Engine☆15May 14, 2021Updated 4 years ago
- Software Rasterizer (C++)☆40Jan 1, 2026Updated 2 months ago
- A highly optimized CPU software rasterizer, which implements most of the common D3D pipeline stages.☆97Sep 18, 2018Updated 7 years ago
- Hobby software rasterizer.☆72Apr 11, 2020Updated 5 years ago
- A very basic implementation of a software rasterizer.☆17Apr 27, 2019Updated 6 years ago
- Realtime Software Rasterizer☆35Aug 15, 2019Updated 6 years ago
- A shader-based Software Renderer Using The LightSky Framework.☆13Dec 30, 2025Updated 2 months ago
- A multithreaded software implementation of OpenGL 1.3 in C++.☆85Nov 4, 2018Updated 7 years ago
- A fast, header-only, C++17 library for parsing Wavefront .obj files.☆209Dec 20, 2025Updated 2 months ago
- Simple software rasterizer with OpenGL-like interface☆32Mar 8, 2023Updated 2 years ago
- Simple C++ Software Rasterizer☆13Mar 30, 2021Updated 4 years ago
- C++ Software Renderer/Rasterizer☆97Apr 27, 2025Updated 10 months ago
- C++ CPU Software-Rasterizer☆74Jan 24, 2024Updated 2 years ago
- Software renderer.☆14May 15, 2024Updated last year
- Real time Physically Based Rendering on the CPU using AVX512☆72Feb 16, 2026Updated 2 weeks ago
- Very barebones CPU Voxel Raycaster☆34Apr 17, 2020Updated 5 years ago
- A state-of-the-art software occlusion culling system☆298Oct 25, 2021Updated 4 years ago
- A tile based cpu rasterizer☆39Dec 14, 2024Updated last year
- CPU Software Rasterizer project made with SDL☆11Apr 26, 2024Updated last year
- Vulkan Real-time Path Tracer Engine☆518Oct 10, 2021Updated 4 years ago
- Software rasterizer based on Larrabee's☆43Aug 8, 2016Updated 9 years ago
- Simple header-only C++ software renderer☆34Jan 24, 2023Updated 3 years ago
- CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++☆108Jun 20, 2017Updated 8 years ago
- Software-based rasterization library☆11Jan 30, 2023Updated 3 years ago
- OpenGL C++ 3D game engine☆12Feb 22, 2026Updated last week
- ☆39Mar 4, 2022Updated 4 years ago
- ☆18May 10, 2019Updated 6 years ago
- Intel's Software Occlusion Culling demo with my modifications☆248Mar 26, 2013Updated 12 years ago
- Software rendering engine with PBR. Built from scratch on C++.☆747Jan 15, 2021Updated 5 years ago
- Triangle rasterization routines accelerated by SSE and AVX☆72Jan 28, 2018Updated 8 years ago
- Physically Based Rendering Scenes☆15Oct 2, 2021Updated 4 years ago
- Differentiable scattering matrix computation for designing photonic devices☆12May 26, 2023Updated 2 years ago
- Judy is a crossplatform multirender game engine.☆11Jul 8, 2020Updated 5 years ago
- Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile r…☆120Mar 11, 2025Updated 11 months ago
- CPU-Based Software Forward / Deferred Rasterizer, A Tiny OpenGL (PBR, Soft Shadow, SSAO) 🐼☆25Jul 13, 2023Updated 2 years ago
- One header library for rendering text via OpenGL API☆23Aug 25, 2020Updated 5 years ago
- ☆23May 9, 2024Updated last year
- RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science☆211Dec 29, 2019Updated 6 years ago