zhutengjie / Ref-MC2-Code
[NeurIPS 2024] Official PyTorch implementation of ”Multi-times Monte Carlo Rendering for Inter-reflection Reconstruction“.
☆10Updated last week
Alternatives and similar repositories for Ref-MC2-Code:
Users that are interested in Ref-MC2-Code are comparing it to the libraries listed below
- Official Implementation of "Towards Realistic Example-based Modeling via 3D Gaussian Stitching"☆30Updated 7 months ago
- Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectance☆17Updated 3 months ago
- A collection of unusual mesh processing algorithms.☆30Updated 2 weeks ago
- ☆18Updated 4 months ago
- [Sigasia 2023 TOG]Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering☆56Updated 6 months ago
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆35Updated 5 months ago
- An unofficial Pytorch extension for occupancy grids and volume rendering in Permuto SDF (CVPR 2023)☆18Updated last year
- ☆18Updated 2 years ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆36Updated 10 months ago
- ☆24Updated 2 months ago
- A novel 4D reconstruction method that directly generates high-quality, animation-ready 4D mesh asset (.GLB file) from a single monocular …☆27Updated last month
- Factored-NeuS: Reconstructing Surfaces, Illumination, and Materials of Possibly Glossy Objects (CVPR 2025)☆17Updated 2 weeks ago
- Code of paper L0-Sampler: An L0 Model Guided Volume Sampling for NeRF☆26Updated last year
- ☆45Updated 6 months ago
- Official repository for Reflecting Reality: Enabling Diffusion Models to Produce Faithful Mirror Reflections☆17Updated 3 months ago
- ☆41Updated last year
- Official implementation for "DMesh++: An Efficient Differentiable Mesh for Complex Shapes".☆49Updated this week
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆80Updated 5 months ago
- [3DV 2025] GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details☆47Updated 2 months ago
- Official implementation of MagicClay: Sculpting Meshes with Generative Neural Fields (Siggraph Asia 2024)☆53Updated 5 months ago
- Identity-preserving 3D stylization via surface normal deformation☆17Updated this week
- ☆64Updated this week
- ECCV2024 / KFD-NeRF: Rethinking Dynamic NeRF with Kalman Filter☆17Updated 8 months ago
- Accelerating SDF gradient computation in NeuS-like multi-view reconstruction with directional finite difference (DFD) and patch-based sam…☆33Updated last year
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year
- Synergizing Radiance and Occupancy Fields for Live Human Performance Capture [SIGGRAPH ASIA 2023]☆19Updated last year
- [3DV 2024] FastHuman: Reconstructing High-Quality Clothed Human in Minutes.☆40Updated last year
- [ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Trac…☆34Updated 2 months ago
- Blender toolbox for rendering 3D scenes.☆16Updated last year
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆71Updated 7 months ago