ingra14m / Specular-Gaussians-MLP
☆16Updated last year
Alternatives and similar repositories for Specular-Gaussians-MLP:
Users that are interested in Specular-Gaussians-MLP are comparing it to the libraries listed below
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆37Updated 11 months ago
- RaNeuS☆76Updated 9 months ago
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆49Updated 2 years ago
- ☆31Updated last year
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year
- Accelerating SDF gradient computation in NeuS-like multi-view reconstruction with directional finite difference (DFD) and patch-based sam…☆33Updated last year
- ☆75Updated 2 years ago
- This is the code for "NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects".☆55Updated last year
- Official Implementation of "Towards Realistic Example-based Modeling via 3D Gaussian Stitching"☆31Updated 8 months ago
- ☆18Updated 4 months ago
- Repository for the Objects With Lighting Dataset☆54Updated 2 months ago
- Official repository of the paper "R3DS: Reality-linked 3D Scenes for Panoramic Scene Understanding"☆23Updated 5 months ago
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆91Updated last year
- Ref-DVGO: Reflection-Aware Direct Voxel Grid Optimization for an Improved Quality-Efficiency Trade-Off in Reflective Scene Reconstruction…☆16Updated 7 months ago
- Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis☆36Updated last year
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆63Updated last year
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆79Updated last year
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆26Updated this week
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆75Updated last year
- ☆46Updated 7 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆80Updated 6 months ago
- ☆22Updated 7 months ago
- ☆36Updated last year
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- Adjustments to Facebook Replica dataset for generating 360 data generation for the MatryODShka project (ECCV 2020).☆17Updated 3 years ago
- ☆17Updated 11 months ago
- official implementation of "HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwine…☆92Updated 2 years ago
- (I3D 2025) Normal-guided Detail-Preserving Neural Implicit Function for High-Fidelity 3D Surface Reconstruction [Proceedings of the ACM i…☆14Updated 3 weeks ago
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆56Updated last year
- GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields☆81Updated last year