ingra14m / Specular-Gaussians-MLP
☆16Updated last year
Related projects ⓘ
Alternatives and complementary repositories for Specular-Gaussians-MLP
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆28Updated 5 months ago
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆24Updated 8 months ago
- RaNeuS☆76Updated 3 months ago
- Make 2DGS Great Again!☆29Updated 2 weeks ago
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year
- [ECCV 2024] Surface-Centric Modeling for High-Fidelity Generalizable Neural Surface Reconstruction☆22Updated 2 months ago
- Ref-DVGO: Reflection-Aware Direct Voxel Grid Optimization for an Improved Quality-Efficiency Trade-Off in Reflective Scene Reconstruction…☆15Updated last month
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆48Updated 2 years ago
- Official repository of the paper "R3DS: Reality-linked 3D Scenes for Panoramic Scene Understanding"☆18Updated 4 months ago
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆61Updated last year
- Accelerating SDF gradient computation in NeuS-like multi-view reconstruction with directional finite difference (DFD) and patch-based sam…☆33Updated 8 months ago
- Official Implementation of "Towards Realistic Example-based Modeling via 3D Gaussian Stitching"☆27Updated 2 months ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆50Updated 6 months ago
- This is the code for "NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects".☆53Updated last year
- Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis☆35Updated last year
- ☆31Updated last year
- ☆42Updated last month
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆70Updated 3 weeks ago
- [CVPR'2023]: Towards Better Gradient Consistency for Neural Signed Distance Functions via Level Set Alignment☆50Updated last year
- A simple nerfstudio implementation of 3D Gaussian rendering via Fuzzy Metaball equations☆13Updated last year
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆76Updated last year
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆84Updated 3 weeks ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆59Updated 4 months ago
- (CVPR 2023) Hybrid Neural Rendering for Large-Scale Scenes with Motion Blur☆64Updated last year
- ☆26Updated 4 months ago
- ☆16Updated 6 months ago
- Original reference implementation of "LAENeRF: Local Appearance Editing for Neural Radiance Fields"☆15Updated 7 months ago
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆77Updated last year
- ☆75Updated last year
- Repository for the Objects With Lighting Dataset☆43Updated 3 months ago