iapafoto / FractalOpenCLLinks
Raytracing 3D Fractals via OpenCL
☆15Updated 7 years ago
Alternatives and similar repositories for FractalOpenCL
Users that are interested in FractalOpenCL are comparing it to the libraries listed below
Sorting:
- A backup of all public WebGL fragment shaders that I have published on Shadertoy.☆39Updated last year
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)☆38Updated 2 years ago
- using C, no external dependencies☆76Updated last year
- Convert image into Shadertoy script that displays it☆24Updated 6 years ago
- Some Voxel/Mesh stuff made with SdfMesher☆26Updated 3 years ago
- Offline font tuning/bitmap generation via shaders☆79Updated 2 weeks ago
- 🔨 Simple starter code for building applications with Vulkan and C++.☆25Updated 6 years ago
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆60Updated 5 years ago
- Some of my shaders for shadertoy + extras☆82Updated 6 months ago
- Some examples of OpenGL compute shader.☆36Updated 3 years ago
- OpenGL 4 shader playground.☆27Updated 7 years ago
- Lightweight GLSL live-coding tool for macOS, Linux and Windows☆99Updated 2 years ago
- Source code for 'Practical Shader Development' by Kyle Halladay☆114Updated 6 years ago
- 2D Global Illumination GLSL ES☆27Updated 2 years ago
- A real-time path traced game for desktop and mobile using WebGL. Click to Play: https://erichlof.github.io/PathTracedPong/Path_Traced_Pon…☆17Updated last week
- Binaries of rgba productions☆19Updated 7 years ago
- Sculpting with symmetry☆18Updated 4 years ago
- C++/WASM GL Framework☆98Updated 3 weeks ago
- An extension for SHADERed that simplifies the process of loading Shadertoy projects☆37Updated 4 years ago
- ☆30Updated 5 months ago
- fontpage texture generator for use in shaders☆21Updated 8 years ago
- A live GLSL programming environment on windows☆22Updated 6 years ago
- A small OpenGL compute shader test. Renders millions of particles in real time, interacting with a set of force nodes.☆43Updated 9 years ago
- Curl-Noise Particle Flow using OpenCL☆21Updated 4 years ago
- C++ library and editor for interactive shader format☆19Updated 5 years ago
- Node-Based Shader Editor:☆13Updated 3 months ago
- ⚪🌱A modern OpenGL starter repo that you could use to get the ball rolling.☆33Updated 5 years ago
- Implementation of curl noise for particles simulated on GPU with OpenGL☆45Updated 6 years ago
- Real-Time Ocean Animation with Gerstner Waves☆68Updated 8 months ago
- Export images and videos from Shadertoy.☆107Updated 2 years ago