Apress / practical-shader-devLinks
Source code for 'Practical Shader Development' by Kyle Halladay
☆114Updated 6 years ago
Alternatives and similar repositories for practical-shader-dev
Users that are interested in practical-shader-dev are comparing it to the libraries listed below
Sorting:
- Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.☆155Updated 4 months ago
- Some of my shaders for shadertoy + extras☆82Updated 7 months ago
- An efficient texture-free GLSL procedural noise library☆226Updated 3 years ago
- A fully customizable webgl shader sandbox to embed in your pages☆123Updated 6 years ago
- A bunch of distance field primitives for ray marching☆198Updated 5 years ago
- Collection of Simplex Noise functions☆135Updated 5 years ago
- Real-Time Ocean Animation with Gerstner Waves☆68Updated 9 months ago
- GPU fluid simulation☆171Updated 13 years ago
- Realtime smoke simulation & rendering using WebGL.☆52Updated 10 years ago
- ☆61Updated 6 years ago
- Implementation of curl noise for particles simulated on GPU with OpenGL☆45Updated 6 years ago
- WebGL-based Unified Particle System☆77Updated 8 years ago
- A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejs☆83Updated 5 years ago
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)☆38Updated 2 years ago
- ☆127Updated 4 months ago
- ☆30Updated 6 months ago
- draw wireframes or grids on a solid mesh using a fragment shader☆181Updated 8 years ago
- Just a list of references for 3D programming☆101Updated 4 years ago
- Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.☆321Updated 3 years ago
- C++/WASM GL Framework☆98Updated last week
- Worley noise implementation for WebGL shaders☆90Updated 9 years ago
- Cross-platform tool to Reformat/Remove Dead Code/Optimise/Analyse GLSL shader code.☆103Updated last year
- A GPU fluid simulation written with the Cinder framework☆86Updated 5 years ago
- ☆14Updated 10 years ago
- Convert image into Shadertoy script that displays it☆24Updated 6 years ago
- 🧊 A graphical program for exploring marching cubes + compute shaders in real-time.☆44Updated 5 years ago
- GLSL Syntax Highlighting for Sublime Text 2, 3, and 4☆125Updated 3 years ago
- GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"☆132Updated 8 years ago
- Utility functions to convert between various color spaces in GLSL☆237Updated 4 years ago
- glTF sample environments for the glTF Sample Viewer☆89Updated 10 months ago