erichlof / PathTracedPongLinks
A real-time path traced game for desktop and mobile using WebGL. Click to Play: https://erichlof.github.io/PathTracedPong/Path_Traced_Pong.html
☆16Updated last month
Alternatives and similar repositories for PathTracedPong
Users that are interested in PathTracedPong are comparing it to the libraries listed below
Sorting:
- The first real-time pathtraced game for desktop and mobile using WebGL. Click to Play: https://erichlof.github.io/AntiGravity-Pool/AntiG…☆18Updated last month
- An implementation of the SSR algorithm in webgl2☆28Updated 6 years ago
- Node-Based Shader Editor:☆13Updated 9 months ago
- WebGL Voxel Cone Tracing☆48Updated 7 years ago
- ☆21Updated last year
- Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with…☆48Updated 8 years ago
- Various tests of Physically-Based Rendering via Three.js☆40Updated 8 years ago
- A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejs☆84Updated 5 years ago
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆61Updated 5 years ago
- Chromium build with hardware accelerated ray tracing☆62Updated 5 years ago
- SDF Physics☆46Updated 4 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated last year
- Tool (node based) for design and visualzation of PBR-Material (BABYLON.JS)☆52Updated 8 years ago
- Project Heatstroke☆37Updated 8 years ago
- A 3D engine created from scratch in WebGL☆19Updated 5 years ago
- WebGL dunes demo☆38Updated 2 years ago
- A backup of all public WebGL fragment shaders that I have published on Shadertoy.☆40Updated last year
- Rendering one triangle, the WebGL/WebGPU way☆58Updated 3 years ago
- Virtual Texturing for three.js☆38Updated 11 years ago
- Rendering algorithms implemented in WebGPU.☆80Updated last year
- WebGL game engine☆51Updated last year
- Optimized single-pass blur shaders for GLSL☆25Updated 2 years ago
- A javascript & webgl voxel path tracer.☆55Updated 6 years ago
- Draws an antialiased grid along the X/Y/Z direction of a mesh.☆73Updated 7 years ago
- webGL2 path tracing experiment.☆38Updated 8 years ago
- WebGL-Tile-Based-Forward-Plus-Renderer using glTF model☆33Updated 9 years ago
- Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.☆159Updated 3 months ago
- An experimental voxel engine.☆47Updated 2 years ago
- WebGPU demo demonstrating marching cubes, deferred rendering, PBR, shadow mapping and different post-processing☆30Updated 3 years ago
- A simple Raytracer based on Ray Tracing in One Weekend by Peter Shirley☆18Updated 5 years ago