using C, no external dependencies
☆80Feb 11, 2026Updated 2 months ago
Alternatives and similar repositories for vulkan-shadertoy-launcher
Users that are interested in vulkan-shadertoy-launcher are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- using C, no external dependencies☆14Feb 11, 2026Updated 2 months ago
- A collection of simple to use renderers for ImGui.☆15Mar 25, 2016Updated 10 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆37Apr 26, 2022Updated 4 years ago
- A 'simple' live coding environment, currently for Vulkan.☆21Mar 5, 2026Updated 2 months ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆35Jul 14, 2023Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- GLSLRun is a tool that allows you to insert print() into short GLSL code for debugging.☆22Jul 19, 2023Updated 2 years ago
- Docker image: DNS over HTTPS proxy☆11Jun 26, 2020Updated 5 years ago
- Unofficial ShaderToy live viewer☆16Jul 30, 2025Updated 9 months ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆17Jun 23, 2019Updated 6 years ago
- Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by maki…☆16Apr 5, 2021Updated 5 years ago
- A fork of ImGui with the Zep editor integrated into imgui_demo.cpp☆15Oct 12, 2019Updated 6 years ago
- A fully featured desktop client for shadertoy☆132Jun 22, 2025Updated 10 months ago
- Offline Shader Editor with many cool features☆286Jun 29, 2025Updated 10 months ago
- Framework for building VulkanScenGraph related projects together☆15Oct 7, 2024Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Grass rendering using geometry instancing in Direct3D 10.☆16May 1, 2017Updated 9 years ago
- 2D/3D noise DSL for generating voxel worlds.☆16Jul 22, 2015Updated 10 years ago
- Audio Integration Library☆39Feb 8, 2026Updated 3 months ago
- Assorted userscripts for Shadertoy.com☆16Oct 30, 2020Updated 5 years ago
- Single-file double-precision SSE2 FFT routines☆10Nov 26, 2024Updated last year
- A standalone utility for rendering glsl shaders from shadertoy.☆42Feb 1, 2026Updated 3 months ago
- Play with neural networks! Updates: Sine & Mish activations, on-the-fly hyperparameter adjustments, MNIST-"3" dataset.☆23May 5, 2021Updated 5 years ago
- javascript port of timelinefx particle system☆15Dec 21, 2018Updated 7 years ago
- Edit fragment shader compatible with shadertoy in a native application☆19Feb 1, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Example C++ audio application☆19Dec 15, 2024Updated last year
- A crappy lightweight alternative to the Nspire-specific parts of TiLP built with a simple API and with minimal dependencies.☆18Feb 15, 2024Updated 2 years ago
- Rendering 3D Earth Model with OpenGL☆17Oct 14, 2017Updated 8 years ago
- Interactive, GPU accelerated computation graphs☆12Nov 21, 2024Updated last year
- Interactive GLSL fragment shaders editor made with Qt☆72Feb 13, 2019Updated 7 years ago
- Test application for C++ reflection☆16Mar 23, 2019Updated 7 years ago
- DISTRHO glBars☆16Jan 5, 2026Updated 4 months ago
- TelerikUI Vulnerability Scanner (CVE-2019-18935)☆13May 10, 2023Updated 3 years ago
- pcejin takes the accurate PCE emulation core in Mednafen and gives it a native Win32 interface and additional features.☆13May 5, 2015Updated 11 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Step into the worlds of Shadertoy with an Oculus Rift.☆73May 3, 2016Updated 10 years ago
- Examples of wavenerd☆22May 1, 2026Updated last week
- Basic graphics samples using Magma library and Vulkan graphics API☆50Apr 25, 2026Updated 2 weeks ago
- Demonstrates order independent transparency on Vulkan using depth peeling.☆20Oct 24, 2017Updated 8 years ago
- A static optimizing tensor compiler with a Python frontend, autodifferentiation, and a more "shader-like" syntax.☆101Apr 3, 2026Updated last month
- Use GLSL shaders in REAPER☆15Nov 23, 2023Updated 2 years ago
- Approximate image with 2D Gaussians.☆20May 17, 2025Updated 11 months ago