alaingalvan / opengl-seedLinks
βͺπ±A modern OpenGL starter repo that you could use to get the ball rolling.
β33Updated 5 years ago
Alternatives and similar repositories for opengl-seed
Users that are interested in opengl-seed are comparing it to the libraries listed below
Sorting:
- π₯ Experiments building Vulkan applications, libraries, and abstractions.β45Updated 6 years ago
- π₯ͺ Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.β71Updated last year
- Small C++ workstealing task scheduler meant for gamedev.β35Updated 4 years ago
- Breakout with Vulkan to test Uniform Data Transfer Methodsβ25Updated 5 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)β37Updated 3 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoCβ47Updated 4 years ago
- Real-time software rasterizer written in C++ with windowing and model loading support.β34Updated 6 years ago
- A simple C++ 3D game engine with Vulkan support.β37Updated 5 years ago
- OpenGL rendering framework.β26Updated 3 years ago
- β35Updated 2 years ago
- β29Updated 6 years ago
- A header only library to simplify creating π Vulkan / βͺ OpenGL / π WebGL / βDirectX / π€ Metal data structures with CrossWindow.β82Updated last year
- β61Updated last year
- OBJ model to 3D transparent texture converterβ40Updated 3 years ago
- Vulkan Rendererβ31Updated last year
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngineβ39Updated 7 years ago
- Code-driven, simple and bloat-free GUI system.β53Updated 5 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.β41Updated last week
- Fast, high-quality texture compression library for many formatsβ51Updated 3 years ago
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDLβ66Updated 4 years ago
- rex engine and gameβ15Updated 3 years ago
- Library for shader debugging and profiling for Vulkan and OpenGLβ35Updated 2 years ago
- OpenGL C++ Framework for the realtime rendering courseβ52Updated last year
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filtβ¦β67Updated last week
- ππ± A Vulkan starter repo that you could use to get the ball rolling.β78Updated 4 years ago
- A simple, configurable and extendible build system for gamedev.β25Updated last year
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to compleβ¦β44Updated 2 months ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.β60Updated 9 years ago
- Code associated with ebook Ray Tracing The Next Week by Peter Shirley. This work is in the public domain. My fork adds C++11 threads baβ¦β13Updated 7 years ago
- Demoscene graphics engine.β59Updated 5 years ago