alaingalvan / opengl-seed
βͺπ±A modern OpenGL starter repo that you could use to get the ball rolling.
β33Updated 4 years ago
Alternatives and similar repositories for opengl-seed
Users that are interested in opengl-seed are comparing it to the libraries listed below
Sorting:
- β35Updated last year
- π₯ͺ Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.β69Updated last year
- π₯ Experiments building Vulkan applications, libraries, and abstractions.β45Updated 5 years ago
- A game engine. That breathes fire and awesomenessβ15Updated 5 years ago
- A simple C++ 3D game engine with Vulkan support.β37Updated 5 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoCβ45Updated 4 years ago
- Yet another multiplatform C++ framework to make gamesβ74Updated this week
- Graphics related projects/prototypes/playground (Vulkan, C++17)β36Updated 3 years ago
- OpenGL C++ Framework for the realtime rendering courseβ50Updated last year
- Small C++ workstealing task scheduler meant for gamedev.β33Updated 4 years ago
- A simple vector and matrix library containing functions useful for 3D graphics programming.β27Updated last year
- rex engine and gameβ15Updated 3 years ago
- Quake II on Dx12β31Updated 3 years ago
- RavEngine sample programsβ35Updated 3 weeks ago
- Fast, high-quality texture compression library for many formatsβ51Updated 2 years ago
- Simple Vulkan applicationβ25Updated last month
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to compleβ¦β43Updated last month
- Demoscene graphics engine.β59Updated 4 years ago
- OBJ model to 3D transparent texture converterβ39Updated 3 years ago
- A small dx12 base program I use to test shaders and techniquesβ48Updated 2 years ago
- Immediate Mode Debug Draw libraryβ37Updated 5 years ago
- Lightweight library of Vulkan primitives to simplify usage of Vulkan.β33Updated 9 months ago
- Breakout with Vulkan to test Uniform Data Transfer Methodsβ25Updated 4 years ago
- Game engine written with C++ and Vulkan.β25Updated 3 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.β31Updated 7 years ago
- Ravine is a graphics framework built with Vulkan, GLFW, ImGUI and GLM.β10Updated 2 years ago
- π¨ Simple starter code for building applications with Vulkan and C++.β25Updated 5 years ago
- WIP voxel engine with GPU culling, Indirect rendering, Multi-threaded async copy queue chunk loading system.β20Updated last month
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projectsβ35Updated 8 months ago
- A free C++ game development framework for Windows.β42Updated 3 weeks ago