yumcyaWiz / glsl-compute-shader-sandbox
Some examples of OpenGL compute shader.
☆35Updated 3 years ago
Alternatives and similar repositories for glsl-compute-shader-sandbox:
Users that are interested in glsl-compute-shader-sandbox are comparing it to the libraries listed below
- ☆66Updated last year
- OBJ model to 3D transparent texture converter☆38Updated 3 years ago
- This is my experiments with BVH build algorithms on GPU.☆50Updated 3 months ago
- fast voronoi☆35Updated last year
- Minimal pathtracer using Vulkan RayTracing☆45Updated 6 months ago
- Gpu Renderer and Rasterizer - for python☆27Updated 5 months ago
- Source Code for HPG 2022 Paper "Virtual Blue Noise Lighting"☆47Updated 2 years ago
- Voxel / ray tracing template for the blog posts.☆54Updated 7 months ago
- All documents related to my master thesis☆56Updated last year
- ☆83Updated 8 months ago
- An official implementation of the paper "Real-Time Shading of Free-Form Area Lights using Linearly Transformed Cosines". Please refer to …☆32Updated 3 years ago
- A real-time interactive progressive path tracer on the GPU.☆33Updated 3 years ago
- Code associated with ebook Ray Tracing The Next Week by Peter Shirley. This work is in the public domain. My fork adds C++11 threads ba…☆12Updated 6 years ago
- OpenGL compute shader fluid☆22Updated 4 years ago
- RTX path tracing + GPU closest point queries (Vulkan)☆21Updated 8 months ago
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)☆38Updated last year
- A small OpenGL compute shader test. Renders millions of particles in real time, interacting with a set of force nodes.☆43Updated 9 years ago
- A simple eulerian fluid simulation using OpenGL compute shaders☆53Updated 3 years ago
- VorteGrid: Interactive Fluid Simulation for Games and Movies☆100Updated 3 years ago
- C2 is a webgpu renderer focused on physically-accurate rendering and ease of experimentation☆62Updated this week
- Whitted Style CPU Raytracer using SIMD☆26Updated 2 years ago
- Pathtraced Realtime Engine☆68Updated 7 months ago
- minimal but extensible header only implementation of photon mapping in C++☆109Updated 3 years ago
- Monte Carlo based path tracer with both CPU(with openMP) and GPU support(with CUDA and Reinforcement Learning optimization). RL ideas fro…☆20Updated 6 years ago
- Various C/C++ examples. DirectX, OpenGL, CUDA, Vulkan, OpenCL.☆53Updated 4 months ago
- ☆65Updated last year
- Voxel ReSTIR a ReSTIR implementation for the WrldTmpl8 framework.☆16Updated 2 years ago
- Curl-Noise Particle Flow using OpenCL☆21Updated 4 years ago
- A position-based physics engine☆15Updated 2 years ago