rkibria / img2shadertoy
Convert image into Shadertoy script that displays it
☆22Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for img2shadertoy
- An implementation of the SSR algorithm in webgl2☆26Updated 4 years ago
- Some Voxel/Mesh stuff made with SdfMesher☆26Updated 2 years ago
- WebGL implementation of Doom 3's glare☆23Updated last year
- Various tests of Physically-Based Rendering via Three.js☆39Updated 7 years ago
- Real-time Indirect lighting with Reflective Shadows Maps in WebGL☆47Updated 7 years ago
- Mesh shatter library☆23Updated 4 years ago
- Sculpting with symmetry☆18Updated 3 years ago
- Signed Distance Function Sculpting☆51Updated 7 years ago
- WebGL-Tile-Based-Forward-Plus-Renderer using glTF model☆30Updated 8 years ago
- Clustered Deferred and Clustered Forward Plus Shading in WebGL☆32Updated 4 years ago
- C2 is a webgpu renderer focused on realism and ease of experimentation☆44Updated last week
- hdr to rgba8 encoding/decoding tool☆25Updated 9 years ago
- OpenGL LightMapper for openFrameworks☆26Updated 2 years ago
- WebGL-based Unified Particle System☆78Updated 7 years ago
- Utilities to manipulate spherical images☆68Updated 6 years ago
- 2D Global Illumination GLSL ES☆26Updated 2 years ago
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)☆38Updated last year
- Physically based render equations☆38Updated 10 years ago
- WebGL dunes demo☆36Updated last year
- WebGL Voxel Cone Tracing☆45Updated 6 years ago
- ☆61Updated 5 years ago
- ☆19Updated 4 years ago
- Distance Field Editor (experimental)☆46Updated 3 years ago
- Load client side textures into Shadertoy projects☆37Updated 2 years ago
- ☆25Updated 3 weeks ago
- Worley noise implementation for WebGL shaders☆88Updated 8 years ago
- ☆42Updated 2 years ago
- Various experiments with raytracing and raymarching☆55Updated 3 years ago
- A refactor of Jan Eric Kyprianidis' anisotropic Kuwahara algorithm☆16Updated 8 years ago