harry-cpp / MonoGameCoreLinks
A hacky .Net Core port of MonoGame
☆8Updated 7 years ago
Alternatives and similar repositories for MonoGameCore
Users that are interested in MonoGameCore are comparing it to the libraries listed below
Sorting:
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 7 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- A real-time rendering library☆42Updated 8 years ago
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆19Updated 8 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆25Updated last year
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 5 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Live entity editing for Xenko games.☆11Updated 4 years ago
- All In One 2D Game Engine☆31Updated 4 years ago
- A game engine.☆59Updated last week
- A multi-platform game framework in C# using Portable Class Libraries☆15Updated 9 years ago
- Xenko GDC 2017 demo (by Silicon Studio)☆64Updated 3 years ago
- Safe & Refactored Version of StbImageSharp☆16Updated last year
- Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor☆143Updated 7 years ago
- Building an open source 3D real time strategy game!☆17Updated 2 years ago
- Minimal hackable C# ECS☆74Updated 2 years ago
- Henzai (偏在) meaning ubiquitous, is a cross platform 3D rendering engine using the .NetCore framework.☆7Updated 5 years ago
- Generic Level Editor 2D☆83Updated 3 years ago
- Create particle systems in XNA quickly and easily with Dynamic Particle System Framework for XNA.☆13Updated 6 years ago
- A modular game engine☆19Updated 4 months ago
- Some Xenko usage samples for Xenko 3.1.0.1 beta☆29Updated 5 years ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆31Updated 7 years ago
- Advanced physics engine library based on Chipmunk in C#☆83Updated 6 years ago
- C# port of the famous C framework☆69Updated 6 years ago
- [obsolete] This is the stark compiler forked from the Roslyn .NET compiler C# with rich code analysis APIs.☆12Updated 6 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆34Updated 7 years ago
- .NET bindings for GLFW.☆49Updated 3 years ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 9 months ago
- 3d model viewer for Monogame☆37Updated 5 years ago
- The source from my XNA Shader programmin tutorial series for XNA 3.1☆36Updated 8 years ago