harry-cpp / MonoGameCore
A hacky .Net Core port of MonoGame
☆8Updated 7 years ago
Alternatives and similar repositories for MonoGameCore:
Users that are interested in MonoGameCore are comparing it to the libraries listed below
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 7 years ago
- Live entity editing for Xenko games.☆11Updated 4 years ago
- A modular game engine☆19Updated last month
- All In One 2D Game Engine☆31Updated 4 years ago
- A real-time rendering library☆42Updated 8 years ago
- ☆21Updated 4 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Cross-platform XNA/MonoGame tool library.☆9Updated 6 months ago
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Updated 12 years ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆31Updated 7 years ago
- Open Source roguelike written in Monogame.☆9Updated 10 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 5 years ago
- Henzai (偏在) meaning ubiquitous, is a cross platform 3D rendering engine using the .NetCore framework.☆7Updated 5 years ago
- The next generation of Titan☆9Updated 3 weeks ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆25Updated last year
- A multi-platform game framework in C# using Portable Class Libraries☆15Updated 9 years ago
- Safe & Refactored Version of StbImageSharp☆16Updated last year
- A game engine.☆56Updated this week
- Aximo Game Engine is an open source 3D Game Engine written in C#☆29Updated 2 years ago
- Building an open source 3D real time strategy game!☆18Updated 2 years ago
- A first person camera written with C# for XNA or MonoGame 3D applications. Can move to any direction and can view the world in any angle …☆8Updated 6 years ago
- The source from my XNA Shader programmin tutorial series for XNA 3.1☆35Updated 8 years ago
- C# CSS flexbox implement, and more... . Adapt from https://github.com/kjk/flex☆19Updated 4 years ago
- C# OpenGL Skeletal Animation Viewer☆23Updated 8 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆35Updated 7 years ago
- A fluent networking library build on top of lidgren network.☆15Updated 7 years ago
- Sample projects for the Ultraviolet Framework.☆15Updated 4 years ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated 3 months ago
- C# (via Irony) GLSL syntax parser & GLSL/C++ preprocessor written in C#☆8Updated 9 years ago