adizhavo / ECSLinks
An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity class.
☆34Updated 7 years ago
Alternatives and similar repositories for ECS
Users that are interested in ECS are comparing it to the libraries listed below
Sorting:
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 7 years ago
- Various core functions useful to almost every project☆18Updated 6 months ago
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Updated 3 years ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated 7 months ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆42Updated 3 years ago
- High performance C# Entity System☆25Updated this week
- C# ECS Benchmarks☆36Updated last month
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Updated 7 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Lua style coroutines for C# with Unity style waiting☆32Updated last year
- A real-time rendering library☆42Updated 8 years ago
- A modular game engine☆19Updated 5 months ago
- Advanced physics engine library based on Chipmunk in C#☆83Updated 6 years ago
- A fluent networking library build on top of lidgren network.☆15Updated 7 years ago
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆19Updated 8 years ago
- An easy to use Entity Component System library for C#.☆32Updated 8 years ago
- Box2DNet is a C# port of Box2D☆31Updated 6 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 5 years ago
- SharpSteer2 - AI Steering Behaviours For C#☆32Updated 9 years ago
- Goal Oriented Action Planning C#/.NET Library☆64Updated 5 years ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆25Updated 4 months ago
- ☆21Updated 4 years ago
- 2D math / geometry collision library for C#, compatable with monogame.☆53Updated 4 years ago
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆30Updated 10 months ago
- Lidgren srp6a implementation that uses a lobby to seperate authenticated users from guests.☆13Updated 12 years ago
- Repository with advanced collections like OrderedHashSet or OrderedDictionary☆44Updated 6 years ago
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆88Updated last year
- A PCL dice notation and rolling library for C#.☆29Updated 10 years ago
- 🐾 Super fast Pathfinder derived from AStar algorithm☆16Updated 3 years ago
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆16Updated last year