A C# port of the GWEN GUI library, with an OpenTK renderer
☆31Mar 6, 2018Updated 8 years ago
Alternatives and similar repositories for gwen-nolegacy-opentk-renderer
Users that are interested in gwen-nolegacy-opentk-renderer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Feb 26, 2013Updated 13 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆29Apr 22, 2020Updated 6 years ago
- Fork of James Lohr's font library for OpenTK with added vertex buffer support. It has since been forked by OpCon. Please follow the link …☆16Mar 6, 2025Updated last year
- C# Rapid Open Widgets☆61Jul 29, 2025Updated last year
- A .Net Implementation of the JPedal JBig2 Decoder☆10Feb 3, 2021Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Monogame flavoured EcsRx setup and implementations☆14Jun 12, 2024Updated 2 years ago
- Pure managed TTF / OTF reader and renderer.☆88Aug 1, 2015Updated 11 years ago
- ☆13Jun 8, 2014Updated 12 years ago
- My studies of OpenTK☆16Jun 22, 2012Updated 14 years ago
- Sample projects for the Ultraviolet Framework.☆14Oct 9, 2020Updated 5 years ago
- C# .NET Managed Library Handling NIF (NetImmerse/GameBryo game engine) file format for 3D Meshes / Models☆16Jan 26, 2018Updated 8 years ago
- A powerful MonoGame extension framework for developing cross-platform games.☆76Updated this week
- C# bindings for the bgfx graphics library☆168Jan 5, 2022Updated 4 years ago
- .NET bindings for GLFW.☆48Feb 17, 2022Updated 4 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A game engine.☆59Jun 2, 2026Updated 2 months ago
- A binary tree based memory allocator in C.☆11Nov 22, 2017Updated 8 years ago
- Chroma Framework is a cross-platform 2D game development framework with focus on quick bring-up and hassle-free prototyping.☆28Mar 26, 2026Updated 4 months ago
- A Modern OpenGL Font Rendering Library for OpenTK☆83Jul 4, 2021Updated 5 years ago
- ☆19Jun 6, 2017Updated 9 years ago
- Screen Capture and Video Recording C# samples☆33Apr 16, 2018Updated 8 years ago
- The first Demoscene for the Colour Maximite 2☆13Jun 28, 2021Updated 5 years ago
- C# Vulkan interface/polyfill for WINDOWS and MacOS☆21Aug 28, 2019Updated 6 years ago
- Moved to the Godot repo: https://github.com/godotengine/godot/tree/master/modules/mono☆60Oct 1, 2017Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- An implementation of the Squid GUI library for MonoGame☆17Jan 30, 2020Updated 6 years ago
- C# port of the famous C framework☆68Jul 16, 2019Updated 7 years ago
- ☆11Apr 11, 2026Updated 3 months ago
- The Ultraviolet Framework is a .NET game development framework written in C#.☆546Aug 23, 2023Updated 2 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- Sample 2D maze game written with MonoGame☆17Mar 29, 2019Updated 7 years ago
- English to IPA with syllable correspondence☆13Aug 23, 2022Updated 3 years ago
- A portable cross platform image library in C#☆18Mar 19, 2017Updated 9 years ago
- Niflib - Niftools C++ library for Nif IO☆34Sep 30, 2021Updated 4 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Bindings for OpenGL, Vulkan, and GLFW☆11Nov 2, 2017Updated 8 years ago
- Home of the Mono runtime, the Mono C# compiler, and the Mono class libraries.☆17Nov 14, 2018Updated 7 years ago
- Master Computer Vision™ OpenCV3 in Python and Machine Learning, published by Packt☆11Jan 15, 2021Updated 5 years ago
- A Cellular Automata experiment of fluid simulation on GPU☆13May 29, 2020Updated 6 years ago
- An open source alternative to Valve's Hammer Editor for the Goldsource engine. (No longer in development)☆309Sep 16, 2019Updated 6 years ago
- A loader to replace dnSpy shell extension and open x86 files with dnSpy-x86 and x64 files with dnSpy☆16Apr 26, 2020Updated 6 years ago
- An open-source, cross-platform gaming library for C# with bindings for OpenGL, OpenAL, and GLFW.☆137Jul 23, 2017Updated 9 years ago