tebjan / Stride.CustomRootRenderFeature
Demo implementation of a Stride root render feature that you can use in the graphics compositor
☆17Updated 4 years ago
Alternatives and similar repositories for Stride.CustomRootRenderFeature:
Users that are interested in Stride.CustomRootRenderFeature are comparing it to the libraries listed below
- A tool showing the built-in shaders of the Stride game engine and their inheritance hierarchy☆29Updated 3 years ago
- Some Xenko usage samples for Xenko 3.1.0.1 beta☆28Updated 5 years ago
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆29Updated 5 months ago
- Bare-bone implementation of ImGui and a couple of debug tools for Stride☆22Updated 7 months ago
- Xenko GDC 2017 demo (by Silicon Studio)☆65Updated 3 years ago
- A demo for creating simple terrain using a height map strategy and the Xenko game engine.☆11Updated 5 years ago
- ☆24Updated last month
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- Stride GameStudio running on Avalonia UI☆29Updated 4 years ago
- A modular game engine☆18Updated last week
- 3d model viewer for Monogame☆36Updated 4 years ago
- Live entity editing for Xenko games.☆11Updated 4 years ago
- Sample projects for the Ultraviolet Framework.☆15Updated 4 years ago
- start an empty xenko game on windows from code☆11Updated 6 years ago
- Content builder library for MonoGame.☆15Updated 2 years ago
- Stride Community Projects☆15Updated 4 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 4 years ago
- Xenko Game sample + headless server☆23Updated 2 years ago
- ☆18Updated 3 years ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 4 years ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 5 months ago
- ☆20Updated 4 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆24Updated last year
- Multiplatform C# Game development framework☆43Updated 7 months ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆42Updated last year
- A first person camera written with C# for XNA or MonoGame 3D applications. Can move to any direction and can view the world in any angle …☆8Updated 6 years ago
- Tweening library for MonoGame.☆12Updated last year
- A voxel cone tracing implementation for the Xenko game engine!☆28Updated 5 years ago
- C# port of https://github.com/memononen/nanovg☆60Updated 7 months ago
- Collection of samples for the MonoGame framework☆19Updated 6 years ago