A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform MonoGame template.
☆27Mar 15, 2024Updated 2 years ago
Alternatives and similar repositories for PlaceholderGame
Users that are interested in PlaceholderGame are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- DreamBit is a Monogame engine developped as an extension for Visual Studio☆11Sep 24, 2023Updated 2 years ago
- The MonoGame binary dependencies submodule.☆40Dec 27, 2024Updated last year
- The public document repository for the MonoGame Framework (monogame.net)☆18Mar 19, 2026Updated last week
- Game Development Design☆10Dec 2, 2015Updated 10 years ago
- ☆25Jan 25, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- MonoGame port of the XNA VectorRumble Sample☆15Feb 19, 2026Updated last month
- One framework for creating powerful cross-platform games.☆39May 20, 2024Updated last year
- ☆11Mar 19, 2026Updated last week
- GFX-Next is the next version of the GFX Game Engine for .Net. Developed for the creation of 2D and 3D games.☆35Feb 15, 2026Updated last month
- A concise C++ demonstration of image resource interoperability between D3D11 and Vulkan.☆14Jul 14, 2024Updated last year
- A dotnet tool that builds and packages MonoGame projects for Windows, macOS, and Linux.☆28Jan 15, 2026Updated 2 months ago
- All official MonoGame logos and branding.☆26Apr 21, 2022Updated 3 years ago
- Simple Vulkan demo program☆14Jul 15, 2018Updated 7 years ago
- Monogame importer, renderer and code generator for LDtk Level editor☆109Dec 12, 2025Updated 3 months ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Using Monogame with Lua☆13Sep 21, 2023Updated 2 years ago
- Converts Final Fantasy Tactics Map data to OBJ format.☆10Apr 19, 2020Updated 5 years ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆59May 20, 2024Updated last year
- Quick singular value decomposition as described by: A. McAdams, A. Selle, R. Tamstorf, J. Teran and E. Sifakis, “Computing the Singular V…☆19Jul 30, 2013Updated 12 years ago
- Repository for content from the XNAGameStudioArchive that has been migrated/upgraded to MonoGame☆16Aug 9, 2025Updated 7 months ago
- Code for scraping, cleaning and geocoding the Shadowlands Haunted Places Index☆13Jan 26, 2018Updated 8 years ago
- A low-level cross platform GPU library☆20Nov 5, 2024Updated last year
- Libraries for the #libraries channel in https://discord.gg/monogame.☆46Updated this week
- The source from my XNA Shader programmin tutorial series for XNA 3.1☆38Feb 27, 2017Updated 9 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- A .NET6 library that acts as a tiny wrapper around the FMOD C# Wrapper and exposes friendly methods for using the FMOD Studio API.☆13Feb 27, 2026Updated 3 weeks ago
- Cross platform .NET math library.☆76Jan 5, 2026Updated 2 months ago
- Software Renderer for Final Fantasy Tactics Maps☆12Nov 10, 2023Updated 2 years ago
- High performance zero allocation MSDF fonts for monogame.☆27Dec 30, 2025Updated 2 months ago
- Experiments with the new Windows PTY APIs☆16Sep 8, 2023Updated 2 years ago
- Source Code for 'Game Development with MonoGame' by Louis Salin and Rami Morrar☆12Apr 19, 2022Updated 3 years ago
- 6502 simulator and macroassembler☆15Dec 9, 2017Updated 8 years ago
- A UI framework built on MonoGame.☆23Jul 21, 2021Updated 4 years ago
- XenoAtom.CommandLine is a lightweight, powerful and NativeAOT-friendly command-line parsing library for .NET☆88Feb 19, 2026Updated last month
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A .NET Library For Reading Aseprite Files.☆90Jul 19, 2025Updated 8 months ago
- ☆13Jan 16, 2025Updated last year
- Alternative to MonoGame Content Pipeline that loads raw assets.☆33Feb 11, 2026Updated last month
- Code for the C++20 coroutines based job system discussed in https://poniesandlight.co.uk/reflect/coroutines_job_system/☆24Sep 1, 2023Updated 2 years ago
- Code and assets repository for Boo! Greedy Kid © 2017-2025 Flying Oak Games. All rights reserved.☆71Jun 3, 2025Updated 9 months ago
- FINAL FANTASY TACTICS Rumble: Chaos: >>The Crashdown<< REMAKE☆14Aug 10, 2024Updated last year
- Building an xcopy version of MSBuild☆14Apr 2, 2023Updated 2 years ago