RonenNess / MonoGame-SceneGraph
Nodes, Culling & Entities for basic Scene Graphs in MonoGame.
☆37Updated 7 years ago
Alternatives and similar repositories for MonoGame-SceneGraph:
Users that are interested in MonoGame-SceneGraph are comparing it to the libraries listed below
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- 3d model viewer for Monogame☆37Updated 4 years ago
- MonoGame Content Importers, Shaders, etc☆54Updated 2 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago
- An implementation of the Squid GUI library for MonoGame☆16Updated 5 years ago
- MonoGame conversion/port of various XNA shaders tutorials☆19Updated 8 years ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 6 months ago
- A game engine.☆57Updated this week
- Content builder library for MonoGame.☆16Updated 2 years ago
- Shape rendering library for MonoGame.☆52Updated 3 weeks ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆54Updated 2 years ago
- Cross-platform Tiled map parsing utilities.☆27Updated 8 months ago
- C# port of https://github.com/memononen/nanovg☆62Updated 8 months ago
- C# port of stb_truetype.h☆50Updated last year
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 5 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆25Updated last year
- MonoGame Voxel Viewer Example☆26Updated 5 years ago
- Base Monogame objects for managing relative transforms.☆25Updated 5 years ago
- A modular game engine☆19Updated last month
- ☆21Updated 4 years ago
- Mercury Particle Engine☆82Updated 9 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆67Updated 4 months ago
- ☆27Updated last month
- Easy-to-use 2D primitives☆54Updated 4 years ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆35Updated last year
- The source from my XNA Shader programmin tutorial series for XNA 3.1☆35Updated 8 years ago
- C3DE is a 3D Game Engine powered by MonoGame☆128Updated last year
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆42Updated 2 years ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 4 years ago