rds1983 / StbSharpLinks
C# port of the famous C framework
☆69Updated 6 years ago
Alternatives and similar repositories for StbSharp
Users that are interested in StbSharp are comparing it to the libraries listed below
Sorting:
- C# bindings for the bgfx graphics library☆168Updated 3 years ago
- C# port of https://github.com/memononen/nanovg☆62Updated last year
- C# port of stb_truetype.h☆50Updated last year
- C to C# Code Converter☆91Updated 3 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 5 years ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆32Updated 7 years ago
- Safe & Refactored Version of StbImageSharp☆17Updated last year
- Optimized math for games, based on XNA APIs☆100Updated 4 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆95Updated 5 years ago
- Mercury Particle Engine☆84Updated 9 years ago
- A game engine.☆58Updated last week
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆66Updated 8 months ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated last year
- Pure managed TTF / OTF reader and renderer.☆87Updated 10 years ago
- C# port of stb_image_write.h☆27Updated 2 years ago
- A modular set of libraries for .Net that are useful for graphics and video game development.☆101Updated 2 months ago
- C# Rapid Open Widgets☆60Updated last month
- GLFW Bindings for C#/.Net☆33Updated 9 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Component for parsing bitmap font files generated by AngelCode's BMFont utility☆46Updated 3 years ago
- A Modern OpenGL Font Rendering Library for OpenTK☆84Updated 4 years ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆29Updated 2 years ago
- Engine specific libraries for Empty Keys UI☆58Updated 3 months ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆44Updated last year
- C# bindings for https://www.khronos.org/vulkan/☆81Updated 7 years ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆48Updated 2 years ago
- From Vectors to (sub) Pixels, C# 2D Rendering Library☆159Updated 4 years ago
- ☆29Updated 6 months ago
- Sample projects for Veldrid☆125Updated 2 years ago
- .NET bindings for GLFW.☆49Updated 3 years ago