rds1983 / StbSharpLinks
C# port of the famous C framework
☆70Updated 6 years ago
Alternatives and similar repositories for StbSharp
Users that are interested in StbSharp are comparing it to the libraries listed below
Sorting:
- A set of platform- and renderer-agnostic libraries for game development.☆29Updated 5 years ago
- C# bindings for the bgfx graphics library☆169Updated 3 years ago
- C# port of stb_truetype.h☆50Updated last year
- C# port of https://github.com/memononen/nanovg☆63Updated last year
- C to C# Code Converter☆91Updated 3 years ago
- A game engine.☆59Updated last week
- Optimized math for games, based on XNA APIs☆101Updated 4 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆65Updated 11 months ago
- Safe & Refactored Version of StbImageSharp☆18Updated last year
- A modular set of libraries for .Net that are useful for graphics and video game development.☆103Updated last month
- Mercury Particle Engine☆84Updated 9 years ago
- Component for parsing bitmap font files generated by AngelCode's BMFont utility☆46Updated 3 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆95Updated 5 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆51Updated last year
- Pure managed TTF / OTF reader and renderer.☆88Updated 10 years ago
- A Modern OpenGL Font Rendering Library for OpenTK☆85Updated 4 years ago
- C# Rapid Open Widgets☆60Updated 4 months ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆32Updated 7 years ago
- SPIR-V generator for .NET IL☆33Updated 10 years ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆30Updated 2 years ago
- GLFW Bindings for C#/.Net☆33Updated 9 years ago
- C# bindings for https://www.khronos.org/vulkan/☆81Updated 7 years ago
- Engine specific libraries for Empty Keys UI☆59Updated 6 months ago
- Advanced physics engine library based on Chipmunk in C#☆83Updated 6 years ago
- Sample projects for Veldrid☆125Updated 3 years ago
- C# Realtime GUI System☆147Updated last year
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆49Updated 2 years ago
- C# port of stb_image_write.h☆29Updated 2 years ago
- A Multi-spectrum signed distance field font sample for monogame☆72Updated 7 years ago