profan / XenkoByteSizedLinks
Some Xenko usage samples for Xenko 3.1.0.1 beta
☆29Updated 6 years ago
Alternatives and similar repositories for XenkoByteSized
Users that are interested in XenkoByteSized are comparing it to the libraries listed below
Sorting:
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆16Updated 5 years ago
- Various stride utilities / projects (stride3d.net)☆60Updated last year
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆30Updated last year
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆49Updated 2 years ago
- Engine specific libraries for Empty Keys UI☆59Updated 7 months ago
- 3d model viewer for Monogame☆37Updated 5 years ago
- Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building exper…☆112Updated 3 weeks ago
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆51Updated last year
- ☆20Updated 4 years ago
- Multiplatform C# Game development framework☆45Updated 6 months ago
- ☆27Updated 7 months ago
- Terrain implementation for the Stride game engine☆23Updated 5 years ago
- BrainAI is a set of helper classes to add AI to your game.☆52Updated 2 months ago
- Bare-bone implementation of ImGui and a couple of debug tools for Stride☆22Updated last year
- C# port of https://github.com/memononen/nanovg☆62Updated last year
- ECS-based Game Engine powered by MonoGame for C# games.☆63Updated 3 years ago
- C# port of stb_truetype.h☆51Updated 2 years ago
- 2D math / geometry collision library for C#, compatable with monogame.☆55Updated 4 years ago
- A game engine.☆58Updated this week
- A set of platform- and renderer-agnostic libraries for game development.☆29Updated 5 years ago
- C3DE is a 3D Game Engine powered by MonoGame☆127Updated last month
- A tool showing the built-in shaders of the Stride game engine and their inheritance hierarchy☆33Updated 4 years ago
- Mercury Particle Engine☆84Updated 10 years ago
- C# Realtime GUI System☆147Updated last year
- Stride GameStudio running on Avalonia UI☆30Updated 5 years ago
- Sample projects for the Ultraviolet Framework.☆14Updated 5 years ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆38Updated this week
- Xenko GDC 2017 demo (by Silicon Studio)☆67Updated 3 years ago
- A modular set of libraries for .Net that are useful for graphics and video game development.☆103Updated 2 months ago
- A simple, lightweight yet highly versatile OpenGL graphics library☆190Updated 10 months ago